Android Basics Library
This library offers some barebone code for android common to most applications. It provides simple classes and pre-written functions for:
- Internet Access
- SharedPreferences storage and retrieval
- ImagePicker and Bitmap operations
- File read and write
- Recycler View
- Image Downloading
- Some other basic functions like dp2pixel, etc.
- Database support
- Json Parsing
- Marshmallow Permissions Support
- Simple Profiler
- Parallel Execution
- Text Utilities
Installation
The library is on Jcenter, so usage is really simple. Add the following dependency in your app's build.gradle
:
dependencies {
...
compile 'com.github.bijoysingh:android-basics:1.4.0'
...
}
// compile 'com.github.bijoysingh:android-basics:1.3.1' // Android Compat for Support Library 25.3.1 (wont be supported further)
You might need to also include these in case you use the corresponding dependencies
dependencies {
...
// For Image Downloader
compile 'com.nostra13.universalimageloader:universal-image-loader:1.9.4'
// For internet access
compile 'com.mcxiaoke.volley:library:1.0.17'
// For Timestamp utility
compile 'net.danlew:android.joda:2.8.1'
...
}
Checkout on Android Arsenal
Basic Usage
Internet Access
Internet access is simpler than ever. I have added a simple DefaultQueryExecutor
class for convenient usage.
DefaultQueryExecutor executor = new DefaultQueryExecutor.Builder(context)
.setOnQueryListener(queryListener) // optional
.setAuthenticationProvider(authenticationProvider) // optional
.setTimeout(DefaultRetryPolicy.DEFAULT_TIMEOUT_MS) // optional
.setMaxRetries() // optional
.setRetryBackoffMultiplier() // optional
.build();
You can create a OnQueryListener
object or have the activity making the request implement
it.
QueryParams query = QueryParams.Builder(url)
.setCache(cacheFilename) // optional: the filename you want to save the result to as a cache
.setQueryIdentifier(queryId) // optional
.setAuthenticated(isAuthenticated) // optional: tells if you want to use the genAuthenticationData method of the AuthenticationProvider
.setMethod(Request.Method.POST) // optional
.setExtra(extraHashMap) // optional
.addExtra(key, value) // optional
.build();
Making a query is really simple too
executor.get(query);
executor.send(query, data);
Extend the QueryExecutor
class for more control on your queries and for supporting more things.
public class MyQeuryExecutor extends MyQeuryExecutor {
....
}
SharedPreferences storage and retrieval
Use the class and built in functions using put
and get
.
PreferenceManager preferences = new PreferenceManager(context);
preferences.put(KEY, your_variable);
preferences.get(KEY, your_default_variable);
Optionally Extend the PreferenceManager
class.
public class Preferences extends PreferenceManager {
...
@Override
public String getPreferencesFolder() {
return "YOUR_PREFERENCE_FOLDER_NAME";
}
}
NOTE:
If you plan to use SharedPreferences in Services due to recent changes in Android SharedPreferences this may not be your best option. You can go for a solution of use the library 'net.grandcentrix.tray:tray:0.11.1'
But I have recently seen that it has bugs like deletion during updates. Try the new class StorageManager
described next:
Async safe Storage Preferences (Experimental)
Use this class for saving/ retrieving content using put
and get
. You can get the content from services / main system alike. The access will be fast and will be the same.
StorageManager storage = new StorageManager(context);
storage.setIsAsync(true);
// optional -> speeds up writes, does not affect the reading consistencies due to caching. storage.put(KEY, your_variable);
storage.get(KEY, your_default_variable);
ImagePicker and Bitmap operations
ImageManager imageManager = new ImageManager();
imageManager.showFileChooser(this);
Handle the response for this using handleResponse
in onActivityResult
@Override public void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
Bitmap bmp = imageManager.handleResponse(requestCode, resultCode, data);
...
}
You can perform a number of Bitmap operations
ImageManager.getScaledBitmap(bitmap, scale);
ImageManager.resizeBitmap(bitmap, width, height) ImageManager.getScaledBitmapWithHeight(bitmap, height);
ImageManager.getScaledBitmapWithWidth(bitmap, width);
File read and write
To store and retreive some text, some basic support code is available. This is needed if you want to save some file/ json you receive from the server to act as cache.
FileManager.write(context, filename, text_to_write);
String textRead = FileManager.read(context, filename);
Asynchronous write is now supported (I will be updated the way to access these functions to ease usage)
FileManager.writeAsync(context, filename, text_to_write);
Image Downloading
This library uses the Universal Image Loader library. To use this some basic configuration is pre-built. You can do this as follows
ImageLoaderManager.displayImage(context, image_url, image_view);
or
ImageLoaderManager loader = new ImageLoaderManager(context);
loader.displayImage(image_url, image_view);
You can also customize the image loader using
ImageLoader imageLoader = ImageLoaderManager.getImageLoader(context);
ImageLoader imageLoader = ImageLoaderManager.getImageLoader(context, diskCacheInMB, memoryCacheInMB);
and use it as follows:
ImageAware imageAware = new ImageViewAware(image_view, false);
imageLoader.displayImage(image_link, imageAware);
Some other useful functions
These are some common useful functions. These will expand with time.
DimensionManager.dpToPixels(context, dp);
DimensionManager.pixelsToDp(context, pixels);
Toasts
I know toasts are pretty simple to use in Android. But I personally got pissed with typing the Toast.LENGTH_SHORT and a show() everytime. So I built a simple wrapper around it to reduce this boilerplate code. Using a ToastHelper
static methods
ToastHelper.show(context, R.string.your_toast_message);
ToastHelper.show(context, "your toast message");
Using a ToastHelper
object
ToastHelper toastHelper = new ToastHelper(context);
toastHelper.show("your toast method");
toastHelper.show(R.string.your_toast_message);
toastHelper.showLong("your toast method");
toastHelper.showLong(R.string.your_toast_message);
Locale String Format Wrappers
LocaleManager.toString(Character/Float/Double/Integer/Boolean variable);
LocaleManager.toString(Float/Double variable, precision);
This function will convert your variable to the String to these using the Locale. This functions is a wrapper around the code String.format
. The function will prevent Lint Warning for the same.
Recycler View
Simple Recycler View
This is a recycler view with a simple one kind of view item. Extend the Recycler View Holder -> This is the holder for the view contents of one item. We will show you how to use this for a simple item
/** * @example * View Item inside a layout R.layout.content_item * ------------------------------------ * |
TextView
| * |
id -> content
| * ------------------------------------ */ public class YourViewHolder extends RecyclerViewHolder<YourItem> {
/**
* @example
* TextView content;
*/
public YourViewHolder(Context context, View itemView) {
super(context, itemView);
/**
* @example
* content = (TextView) itemView.findViewById(R.id.content);
*/
}
@Override
public void populate(YourItem data, Bundle bundle) {
// Populate your view. You can set on click listeners etc.
/**
* @example
* content.setText(data.getContent());
*/
}
}
Extend the Recycler View Adapter, this is the controller to your recycler view. Most of the basic functions have already been done for you.
public class YourAdapter extends RecyclerViewAdapter<YourItem, YourViewHolder> {
/**
* The recycler view adapter constructor
*
* @param context the application/activity context
*/
public YourAdapter(Context context) {
super(context, R.layout.your_layout_file, YourViewHolder.class);
}
}
// Using this adapter is easy YourAdapter yourAdapter = new YourAdapter(context);
// You can do a lot from this adapter. This will take your list of items yourAdapter.setItems(items);
yourAdapter.addItems(items);
yourAdapter.addItem(item);
yourAdapter.addItem(item, position);
yourAdapter.removeItem(item);
yourAdapter.removeItem(position);
yourAdapter.clearItems();
// You can get the default layout manager as well from the adapter. // A layout manager controls the way your recycler view is rendered. // This is basically like a simple list - LinearLayoutManager or // a grid layout - GridLayoutManager recyclerView.setLayoutManager(yourAdapter.getLinearLayoutManager()) recyclerView.setLayoutManager(yourAdapter.getGridLayoutManager(columns))
Setup your recycler view You could either do the following
recyclerView = new RecyclerViewBuilder(context)
.setView(rootView, R.id.recycler_view)
.setView(activity, R.id.recycler_view) // or use this
.setRecyclerView(recyclerView) // or use this
.setAdapter(yourAdapter)
.setOnScrollListener(onScrollListener) // optional
.setLayoutManager(layoutManager) // set the layout manager
.build();
or the usual way will also work of course.
Multi View Recycler View
A common use case for recycler views is to use it with multiple view holders / views. This involves some common setup which has been taken care for you here.
public class YourAdapter extends MultiRecyclerViewAdapter<YourItem> {
public YourAdapter(
Context context,
List<MultiRecyclerViewControllerItem<YourItem>> items) {
super(context, items);
}
@Override
public int getItemViewType(int position) {
// Return an int value indicating your view type for the given position
}
}
// To set this up, you need to create this list of MultiRecyclerViewControllerItem items // Each of these items maps, view type to some common properties like: MultiRecyclerViewControllerItem<YourItem> item = new MultiRecyclerViewControllerItem.Builder<YourItem>()
.viewType(VIEW_TYPE) // the view type for this view holder
.spanSize(VIEW_SPAN) // optional for grid view: the number of columns the view spans
.layoutFile(R.layout.your_view_item) // the view item layout for this view type
.holderClass(YourRecyclerViewHolder.class) // the class of the holder
.build();
// You can create a list of these items for each view, and set it to the adapter constructor. YourAdapter adapter = new YourAdapter(context, items);
// Optional for grid views: using this handles the span size properties for you. recyclerView.setLayoutManager(yourAdapter.getGridLayoutManager());
TimestampItem
Another common action you need to do is convert your timestamp string to time. And also convert it to the write timezone.
String timestamp = "...." // your timestamp string TimestampItem item = new TimestampItem.Builder(timestamp)
.setTimezone(hours, minutes) // optional
.setDeviceTimezone() // optional
.setTimeFormat("hh:mm aa") // optional
.setDateFormat("dd MMMM yyyy") // optional
.setDateTimeFormat("hh:mm aa, dd MMMM yyyy") // optional
.buil()
item.getTime();
// the time string item.getDate();
// the date string item.getDateTime() // the date and time string item.getCompressedDateTime();
// the compressed date and time
DateFormatter
If you have to repeatted format your Dates here is a simple wrapper on your code
// Get Today's formatted date DateFormatter.getToday();
DateFormatter.getToday(format);
// Get any Date's formatted date DateFormatter.getDate(date);
DateFormatter.getDate("dd mmmm yyyy", date);
DateFormatter.getDate(date, locale);
DateFormatter.getDate("hh:MM a, dd mmmm yyyy", date, locale);
// Some default formats exist (a lot more exist) Formats.DD_MM_YYYY.getFormat() Formats.HH_MM_A.getFormat();
Formats.HH_MM_DD_MM_YYYY.getFormat();
Formats.HH_MM_A_DD_MMMM_YYYY.getFormat();
Threading and Async
Hate writting a lot boilerplate code to use Executors or AsyncTasks, we got you covered
// Want to run something in background and handle it in UI thread SimpleAsyncTask<String> task = new SimpleAsyncTask<>() {
...
}
task.execute();
// Want to run something huge, with high priority, but in background
// Simply run something in the background SimpleThreadExecutor.execute(runnable);
// Or get more control SimpleThreadExecutor executor = new SimpleThreadExecutor();
executor.addRunnable(runnable1)
.addRunnable(runnable2)
.execute();
List<String> names = ...; Parallel<String, Integer> parallel = new Parallel();
parallel.setListener(new ParallelExecutionListener<String, Integer>() {
}
);
// Or get more control SimpleThreadExecutor executor = new SimpleThreadExecutor();
executor.addRunnable(runnable1)
.addRunnable(runnable2)
.execute();
PermissionManager
Handling your permissions for Marshmallow made simpler, and cleaner
// Could be more than one permissions here String[] permissions = new String[]{
Manifest.permission.ACCESS_FINE_LOCATION
}
; // Initialise the manager object, with required permissions PermissionManager manager = new PermissionManager(context, permissions);
/* * Or set them as you need them * PermissionManager manager = new PermissionManager(context);
* manager.setPermissions(permissions);
*/
Now checking for permission is really simple
manager.hasPermission(Manifest.permission.ACCESS_FINE_LOCATION)
And requesting for permissions too
// Using an access code fixed in the library manager.requestPermissions();
// Using a custom access code, for more control manager.requestPermissions(SOME_REQUEST_CODE);
It will automatically detect which permissions are already allowed, and will request the missing permissions. To handle a response, the procedure is same as that in the usual case. You override the onRequestPermissionsResult
listener.
Intent Utils
Some common actions around intents To share a text to other applications on the device
new IntentUtils.ShareBuilder(context)
.setSubject(subjectString)
.setText(textString)
.setChooserText("Share using...") // Optional
.share();
IntentUtils.openAppPlayStore(context);
IntentUtils.openAppPlayStore(context, packageName);
Text Utils
Some common actions which need to be done with Text is now part of the library
// To copy text to a clipboard TextUtils.copyToClipboard(context, textToCopy);
// To check if a string is null or empty TextUtils.isNullOrEmpty(text);
View Pager Activity and Fragment
There is a lot of boiler plate code which needs to be done for view pagers. This will save that for you
public class YourActivity extends SimpleViewPagerActivity {
@Override
protected Fragment getPageFragment(int position) {
...
}
@Override
protected void onPageChanged(int position) {
...
}
@Override
protected int getPagesCount() {
...
}
@Override
protected int getViewPagerResourceId() {
return R.id.pager;
}
}
public class YourFragment extends SimpleFragment {
@Override
protected int getLayoutId() {
return R.layout.your_fragment_layout;
}
@Override
protected void onCreateView() {
// Simply use like a activity
TextView yourTextView = (TextView) findViewById(R.id.your_textview);
}
}
Random Helper
Sometimes you need to generate secure random numbers like IDs etc which are alphanumeric etc.
// Get a alpha numeric random string of length 16 RandomHelper.getRandom();
// Get a alpha numeric random string of a fixed length RandomHelper.getRandomString(stringLength);
// Get a Big Integer which has upto a fixed approx length (this is because we use nearest power of 2) RandomHelper.getRandomInteger(approxMaxIntegerLength);
Database Support
Adding database setup is super simple. You have to do very little work!
Just add a simple model like
// DEPRECATED public class YourDatabaseItem extends DatabaseModel {
@DBColumn(primaryKey = true, autoIncrement = true)
public Integer id;
@DBColumn
public String title;
@DBColumn
public String description;
}
Using @DBColumn
you can add custom arguments like
// DEPRECATED fieldType = DBColumn.Type.INTEGER unique = True primaryKey = true, autoIncrement = true fieldName = "custom_field_name"
You can create a custom class for your databases, or you can simply use the default database:
// DEPRECATED DatabaseManager db = new DatabaseManager(this, new DatabaseModel[]{
new YourDatabaseItem()
}
);
// To add an item YourDatabaseItem your_item = ...; db.add(your_item);
// To get all items for a custom class List<YourDatabaseItem> items = db.get(YourDatabaseItem.class);
A full fledged example can be seen in my TutorialApp.
Database Support (Alternate)
We have a custom Database support which does not use the SQLlite DB but uses a file and JSON. This let's you have more control, like caching, update policy, etc.
public class ExampleDatabase extends SimpleDatabase<ExampleModel> {
private static List<MedicineStorageModel> cache;
public ExampleDatabase(Context context) {
super(context);
}
@Override
protected String getDatabaseFilename() {
return "database.txt";
}
@Override
protected void setCacheList(List<ExampleModel> list) {
cache = list;
}
@Override
protected List<ExampleModel> getCacheList() {
return cache;
}
@Override
protected String getId(ExampleModel object) {
// Get a unique object id
return object.getId();
}
@Override
protected JSONObject serialise(ExampleModel object) {
// This is the function which gets the JSONObject from a ExampleModel
return null;
}
@Override
protected ExampleModel deSerialise(JSONObject serialised) {
// This is the function which gets the ExampleModel from a JSONObject
return null;
}
@Override
protected int compareModels(ExampleModel model1, ExampleModel model2) {
// Optional comparison function, the output of getAll is ordered by this rule
return 0;
}
}
JSON Parsing
Making a JSON Parser is simple to work
public class YourItem extends JsonModel {
@JsonField
public Integer integer_field;
@JsonField(field = "alternate_json_field_name")
public String string_field;
@JsonField
public Double real_field;
@JsonField(field = Type.BOOLEAN)
public Boolean boolean_field;
@JsonField(field = Type.JSON)
public JSONObject json_field;
}
The method automatically detects the type of the JSON field, you can still choose to override it. Further, it assumes that the name of the field is the JSON field, you can yet again choose to override it
You can also, quickly serialize your item into a JSON Object
JSONObject json = item.serialize();
License
Copyright 2016 Bijoy Singh Kochar Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
Reference Licensing
Volley
Apache 2.0 License Copyright (C) 2014,2015,2016 Xiaoke Zhang Copyright (C) 2011 The Android Open Source Project
Joda
Apache 2.0 License https://github.com/dlew/joda-time-android/blob/master/LICENSE
Universal Image Loader
Apache 2.0 License Copyright 2011-2015 Sergey Tarasevich