App Lock


Source link: https://github.com/mattsilber/applock

App Lock

A simple library for locking and unlocking Activities (e.g. child lock) with a PIN code.

Installation

repositories {

  jcenter() 
}
  dependencies {

  compile('com.guardanis:applock:1.0.8') 
}

Usage

The goal of AppLock is to allow users to enter and confirm a PIN in order to temporarily lock the application from being used, until the PIN is re-entered by the user.

To open the Activity to create a PIN, you can simply open the AppLockActivity via (PS: If you want to use the dialog instead of the Activity (which looks cooler), see the dialog stuff below) Intents:

Intent intent = new Intent(activity, CreateLockActivity.class);
 startActivityForResult(intent, LockingHelper.REQUEST_CODE_CREATE_LOCK);

To check if a saved PIN exists, you can simply call LockingHelper.hasSavedPIN(Activity) and redirect to the UnlockActivity if the action requires PIN-authentication:

Intent intent = new Intent(activity, UnlockActivity.class);
 startActivityForResult(intent, LockingHelper.REQUEST_CODE_ULOCK);

 

If you want to do both of the above in a single step (that is, check if there's a saved PIN and open the unlock flow if yes), you can call:

if(!ActionLockingHelper.unlockIfRequired(Activity))
  doSomethingThatRequiresLockingIfEnabled();

@Override public void onActivityResult(int requestCode, int resultCode, Intent data){

  if(requestCode == LockingHelper.REQUEST_CODE_ULOCK)

doSomethingThatRequiresLockingIfEnabled();
 
}
 

If you want to do the above with a Dialog, instead of an Activity (which looks cooler, IMHO), you can simply call:

ActionLockingHelper.unlockIfRequired(Activity, new UnlockEventListener(){

  public void onCanceled(){
 
}
 // Dialog was closed without entry
  public void onUnlockFailed(String reason){
 
}
 // Not called with default Dialog, instead is handled internally
  public void onUnlockSuccessful(){

doSomethingThatRequiresLockingIfEnabled();

  
}
 
}
);

As of version 1.0.7, you can now create the lock PIN with a Dialog as well (why? because it looks cooler):

new CreateLockDialogBuilder(Activity,

new LockCreationListener(){

public void onLockCanceled(){
 
}
 // Dialog was closed without entry

public void onLockSuccessful(){

 doSomethingOnAppLocked();

}

  
}
)
  .show();

If you want an Activity to remain fully locked once a PIN has been entered, ensure that you override onPostResume() and call ActivityLockingHelper.onActivityResumed(Activity); e.g.

@Override protected void onPostResume(){

  super.onPostResume();

  ActivityLockingHelper.onActivityResumed(this);
 
}

or you can simply have your Activity extend one of the Lockable Activites available in the library ( LockableCompatActivity and LockableActionBarActivity)

By default, the ActivityLockingHelper considers a successful login as valid for 15 minutes, regardless of application state. You can shorten or extend that length by overriding the integer value for pin__default_activity_lock_reenable_minutes in your resources. Doing so will cause any Activity to re-open the UnlockActivity after the delay has passed. If you only want PIN-validation on a specific action (e.g. payments), you should use the ActionLockingHelper's methods posted above instead of locking the entre Activity.

To change the default length of the PIN, you can override

<integer name="pin__default_input_count">4</integer>

Theme

If you want to change the colors/themes, you can simply override the color values prefixed with pin__. For example, changing the ball/text colors from blue/white to green/yellow, respectively, could be done like so:

<color name="pin__default_item_background">#2ECC71</color> <color name="pin__default_item_text">#F1C40F</color>

(I wouldn't use that color mix, though. It's ugly. That was just for example)

All colors you can change can be found in /values/colors.xml

Resources

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A library which helps to create Retry Policy when using Retrofit 2.0 for API calls.

A TextView component with particle system.

We often use the RecyclerView and the RecyclerView.Adapter for our material design apps. Going from the ListView to RecyclerView, I really missed the setEmptyView() method.

So, I extended the original RecyclerView Adapter to help manage different states in the application. The Adapter, apart from the standard list, supports three different views:

  • Loading View (While Data is being fetched)
  • Empty View (When there is not data)
  • Error View (In case of an error while fetching data)

Automated configuration RecyclerView.Adapter for Android.

A Kotlin In App Purchase library that lets you easily manage your billing process in Android.

Topics


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