cocos2d-android


Source link: https://github.com/john-difool/cocos2d-android

 cocos2d for Android [1] is a framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d [2] design: it uses the same API and design, but instead of using Python, it uses Java.
Main features:
  * Flow control: Manage the flow control between different scenes in an easy way
  * Sprites: Fast and easy sprites
  * Actions: Just tell sprites what you want them to do. Composable actions like move, rotate, scale and much more
  * Effects: Effects like waves, twirl, lens and much more
  * Tiled Maps: Support for rectangular and hexagonal tiled maps
  * Transitions: Move from scene to scene with style
  * Menus: Built in classes to create menus
  * Text Rendering: Label with action support
  * BSD License: Just use it
  * OpenGL Based: Hardware Acceleration
Build Requirements ------------------  Android SDK 1.6 or later
Runtime Requirements --------------------  Android 1.6 or later
Files and Folders -----------------
 * src/

core files and packages of cocos2d
How to run the tests --------------------  Create a local.properties file with sdk.dir=/path_to_android_sdk  Then, type 'ant install' and enjoy!
[1] http://www.cocos2d-android.org [2] http://www.cocos2d.org 

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