dexmaker


Source link: https://github.com/crittercism/dexmaker

Dexmaker

A Java-language API for doing compile time or runtime code generation targeting the Dalvik VM. Unlike cglib or ASM, this library creates Dalvik .dex files instead of Java .class files.

It has a small, close-to-the-metal API. This API mirrors the Dalvik bytecode specification giving you tight control over the bytecode emitted. Code is generated instruction-by-instruction; you bring your own abstract syntax tree if you need one. And since it uses Dalvik's dx tool as a backend, you get efficient register allocation and regular/wide instruction selection for free.

What does it do?

Mockito Mocks

Dexmaker lets you use the Mockito mocking library in your Android projects by generating Dalvik bytecode class proxies. Just add an androidTestCompile dependency on dexmaker-mockito and you can use Mockito in your Android Instrumentation tests.

The version of Mockito that Dexmaker targets can be found in dexmaker-mockito's build.gradle file. The general rule is that the major and minor version of Dexmaker will match the underlying major and minor version of Mockito.

Class Proxies

Dexmaker includes a stock code generator for class proxies. If you just want to do AOP or class mocking, you don't need to mess around with bytecodes.

Runtime Code Generation

This example generates a class and a method. It then loads that class into the current process and invokes its method.

public final class HelloWorldMaker {

  public static void main(String[] args) throws Exception {

DexMaker dexMaker = new DexMaker();

 // Generate a HelloWorld class.

TypeId<?> helloWorld = TypeId.get("LHelloWorld;");

dexMaker.declare(helloWorld, "HelloWorld.generated", Modifier.PUBLIC, TypeId.OBJECT);

generateHelloMethod(dexMaker, helloWorld);

 // Create the dex file and load it.

File outputDir = new File(".");

ClassLoader loader = dexMaker.generateAndLoad(HelloWorldMaker.class.getClassLoader(),

  outputDir, outputDir);

Class<?> helloWorldClass = loader.loadClass("HelloWorld");

 // Execute our newly-generated code in-process.

helloWorldClass.getMethod("hello").invoke(null);

  
}

/** 
  * Generates Dalvik bytecode equivalent to the following method. 
  *
 public static void hello() {
 
  *

  int a = 0xabcd; 
  *

  int b = 0xaaaa; 
  *

  int c = a - b; 
  *

  String s = Integer.toHexString(c);
 
  *

  System.out.println(s);
 
  *

  return; 
  *
 
}
 
  */
  private static void generateHelloMethod(DexMaker dexMaker, TypeId<?> declaringType) {

// Lookup some types we'll need along the way.

TypeId<System> systemType = TypeId.get(System.class);

TypeId<PrintStream> printStreamType = TypeId.get(PrintStream.class);

 // Identify the 'hello()' method on declaringType.

MethodId hello = declaringType.getMethod(TypeId.VOID, "hello");

 // Declare that method on the dexMaker. Use the returned Code instance

// as a builder that we can append instructions to.

Code code = dexMaker.declare(hello, Modifier.STATIC | Modifier.PUBLIC);

 // Declare all the locals we'll need up front. The API requires this.

Local<Integer> a = code.newLocal(TypeId.INT);

Local<Integer> b = code.newLocal(TypeId.INT);

Local<Integer> c = code.newLocal(TypeId.INT);

Local<String> s = code.newLocal(TypeId.STRING);

Local<PrintStream> localSystemOut = code.newLocal(printStreamType);

 // int a = 0xabcd;

code.loadConstant(a, 0xabcd);

 // int b = 0xaaaa;

code.loadConstant(b, 0xaaaa);

 // int c = a - b;

code.op(BinaryOp.SUBTRACT, c, a, b);

 // String s = Integer.toHexString(c);


MethodId<Integer, String> toHexString

  = TypeId.get(Integer.class).getMethod(TypeId.STRING, "toHexString", TypeId.INT);

code.invokeStatic(toHexString, s, c);

 // System.out.println(s);


FieldId<System, PrintStream> systemOutField = systemType.getField(printStreamType, "out");

code.sget(systemOutField, localSystemOut);

MethodId<PrintStream, Void> printlnMethod = printStreamType.getMethod(

  TypeId.VOID, "println", TypeId.STRING);

code.invokeVirtual(printlnMethod, null, localSystemOut, s);

 // return;

code.returnVoid();

  
}
 
}

Download

For Mockito support, download the latest .jar via Maven:

 <dependency>

 <groupId>com.linkedin.dexmaker</groupId>

 <artifactId>dexmaker-mockito</artifactId>

 <version>2.2.0</version>

 <type>pom</type>
  </dependency>

or Gradle:


 androidTestCompile 'com.linkedin.dexmaker:dexmaker-mockito:2.2.0' 

Note: The dependency on Mockito will be transitively included, so there's no need to specify both Mockito AND dexmaker-mockito

You can also download the files manually from Bintray if you prefer.

Resources

Library to implement the Bottom Navigation component from Material Design guidelines.

ACN Android Framework is being developed to reduce application development effort and time providing custom...

  1. Application and Activity classes that encapsulate general configuration of application and initialization of many widely-used third-party libraries.
  2. View classes with sophisticated, yet easy-to-use features, powered by default views of Android and other third-party views shared on GitHub.

A library which extends ToggleButton to allow for a button that toggles between two images.

Android wrapper for Twilio's Phone Lookup API.

BugShaker allows your QA team and/or end users to easily submit bug reports by shaking their device. When a shake is detected, the current screen state is captured and the user is prompted to submit a bug report via email with this screenshot attached.

This library provides an Imageview which can paint a layer on top of the image. This feature could be used for text protection or to apply a tint to an image.

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