Feather


Source link: https://github.com/zsoltherpai/feather

About Feather

Feather is an ultra-lightweight dependency injection ( JSR-330) library for Java and Android. Dependency injection frameworks are often perceived as "magical" and complex. Feather - with just a few hundred lines of code - is probably the easiest, tiniest, most obvious one, and is quite efficient too (see comparison section below).

<dependency>
  <groupId>org.codejargon.feather</groupId>
  <artifactId>feather</artifactId>
  <version>1.0</version> </dependency>

Javadoc for Feather

Usage - code examples
Create Feather (the injector)
Feather feather = Feather.with();

An application typically needs a single Feather instance.

Instantiating dependencies

Dependencies with @Inject constructor or a default constructor can be injected by Feather without the need for any configuration. Eg:

public class A {

  @Inject
  public A(B b) {

// ...
  
}
 
}
  public class B {

  @Inject
  public B(C c, D d) {

// ...
  
}
 
}
  public class C {

}
  @Singleton public class D {

  // something expensive or other reasons for being singleton 
}

Creating an instance of A:

A a = feather.instance(A.class);
Providing additional dependencies to Feather

When injecting an interface, a 3rd party class or an object needing custom instantiation, Feather relies on configuration modules providing those dependencies:

public class MyModule {

  @Provides
  @Singleton // an app will probably need a single instance 
  DataSource ds() {

DataSource dataSource = // instantiate some DataSource

return dataSource;
  
}
 
}

Setting up Feather with module(s):

Feather feather = Feather.with(new MyModule());

The DataSource dependency will now be available for injection:

public class MyApp {

  @Inject

public MyApp(DataSource ds) {

// ...
  
}
 
}

Feather injects dependencies to @Provides methods aguments. This is particularly useful for binding an implementation to an interface:

public interface Foo {

}
  public class FooBar implements Foo {

  @Inject
  public FooBar(X x, Y y, Z z) {

// ...
  
}
 
}
  public class MyModule {

  @Provides
  Foo foo(FooBar fooBar) {

return fooBar;
  
}
 
}
  // injecting an instance of Foo interface will work using the MyModule above: public class A {

  @Inject
  public A(Foo foo) {

// ...
  
}
 
}

Note that the @Provides method serves just as a binding declaration here, no manual instantiation needed

Qualifiers

Feather supports Qualifiers (@Named or custom qualifiers)

public class MyModule {

  @Provides
  @Named("greeting")
  String greeting() {

return "hi";
  
}

  @Provides
  @SomeQualifier
  Foo some(FooSome fooSome) {

return fooSome;
  
}
; 
}

Injecting:

public class A {

  @Inject
  public A(@SomeQualifier Foo foo, @Named("greeting") String greet) {

// ...
  
}
 
}

Or directly from feather:

String greet = feather.instance(String.class, "greeting");
 Foo foo = feather.instance(Key.of(Foo.class, SomeQualifier.class));
Provider injection

Feather injects Providers to facilitate lazy loading or circular dependencies:

public class A {

  @Inject
  public A(Provider<B> b) {

B b = b.get();
 // fetch a new instance when needed
  
}
 
}

Or getting a Provider directly from Feather:

Provider<B> bProvider = feather.provider(B.class);
Override modules
public class Module {

  @Provides
  DataSource dataSource() {

// return a mysql datasource
  
}

 // other @Provides methods 
}
  public class TestModule extends Module {

  @Override
  @Provides
  DataSource dataSource() {

// return a h2 datasource
  
}
 
}
Field injection

Feather supports Constructor injection only when injecting to a dependency graph. It inject fields also if it's explicitly triggered for a target object - eg to facilitate testing. A simple example with a junit test:

public class AUnitTest {

  @Inject
  private Foo foo;
  @Inject
  private Bar bar;

@Before
  public void setUp() {

Feather feather = // obtain a Feather instance

feather.injectFields(this);

  
}
 
}
Method injection

Not supported. The need for it can be generally avoided by a Provider / solid design (favoring immutability, injection via constructor).

Android example
class ExampleApplication extends Application {

  private Feather feather;

@Override public void onCreate() {

// ...

feather = Feather.with( /* modules if needed*/ );

  
}

public Feather feather() {

return feather;
  
}
 
}
  class ExampleActivity extends Activity {

  @Inject
  private Foo foo;
  @Inject
  private Bar bar;
 @Override public void onCreate(Bundle savedState) {

  // ...
  ((ExampleApplication) getApplication())

.feather()

 .injectFields(this);

}
 
}

For best possible performance, dependencies should be immutable and @Singleton. See full example in android-test.

Footprint, performance, comparison

Small footprint and high performance is in Feather's main focus.

  • compared to [Guice] ( https://github.com/google/guice "Guice"): 1/50 the library size, ~10x startup speed
  • compared to Dagger: 1/4 the library size (of just Dagger's run-time part), ~2x startup speed

Note: startup means creation of the container and instantiation of an object graph. Executable comparison including Spring, Guice, Dagger, PicoContainer is in 'performance-test' module.

How it works under the hood

Feather is based on optimal use of reflection to provide dependencies. No code generating, classpath scanning, proxying or anything costly involved.

A simple example with some explanation:

class A {

  @Inject
  A(B b) {

}
 
}
  class B {
  
}

Without the use of Feather, class A could be instantiated with the following factory methods:

A a() {

  return new A(b());
 
}
  B b() {

  return new B();
 
}

Most of the information in these factories are redundant and they tend to be hot spots for changes and sources for merge hells. Feather avoids the need for writing such factories - by doing the same thing internally: When an instance of A is injected, Feather calls A's constructor with the necessary arguments - an instance of B. That instance of B is created the same way - a simple recursion, this time with no further dependencies - and the instance of A is created.

Resources

This is a sample Play & Pause Drawable with morphing animation for Android

Kaffeine is a Kotlin-flavored Android library for accelerating development.

Kotlin for Android helps not to write boilerplate code with instantiating abstract or interfaces instances. The purpose of the library is to save time of writing code using Android SDK wrapping as much as possible common functionality.

The library uses one of the coolest feature of the Kotlin language inline almost everywhere, that prevents overhead code.

A collection of Kotlin extensions for Android, based on KotlinAndroidLib and Android Kotlin Extensions.

This library allows you to play Ogg Live Streams on any Android device. It is based on JOrbis so everything is written in Java code.

A library brings numerous handy classes and methods to help us concatenating and performing CRUD SQLs in Android SQLite.

Topics


2D Engines   3D Engines   9-Patch   Action Bars   Activities   ADB   Advertisements   Analytics   Animations   ANR   AOP   API   APK   APT   Architecture   Audio   Autocomplete   Background Processing   Backward Compatibility   Badges   Bar Codes   Benchmarking   Bitmaps   Bluetooth   Blur Effects   Bread Crumbs   BRMS   Browser Extensions   Build Systems   Bundles   Buttons   Caching   Camera   Canvas   Cards   Carousels   Changelog   Checkboxes   Cloud Storages   Color Analysis   Color Pickers   Colors   Comet/Push   Compass Sensors   Conferences   Content Providers   Continuous Integration   Crash Reports   Credit Cards   Credits   CSV   Curl/Flip   Data Binding   Data Generators   Data Structures   Database   Database Browsers   Date &   Debugging   Decompilers   Deep Links   Dependency Injections   Design   Design Patterns   Dex   Dialogs   Distributed Computing   Distribution Platforms   Download Managers   Drawables   Emoji   Emulators   EPUB   Equalizers &   Event Buses   Exception Handling   Face Recognition   Feedback &   File System   File/Directory   Fingerprint   Floating Action   Fonts   Forms   Fragments   FRP   FSM   Functional Programming   Gamepads   Games   Geocaching   Gestures   GIF   Glow Pad   Gradle Plugins   Graphics   Grid Views   Highlighting   HTML   HTTP Mocking   Icons   IDE   IDE Plugins   Image Croppers   Image Loaders   Image Pickers   Image Processing   Image Views   Instrumentation   Intents   Job Schedulers   JSON   Keyboard   Kotlin   Layouts   Library Demos   List View   List Views   Localization   Location   Lock Patterns   Logcat   Logging   Mails   Maps   Markdown   Mathematics   Maven Plugins   MBaaS   Media   Menus   Messaging   MIME   Mobile Web   Native Image   Navigation   NDK   Networking   NFC   NoSQL   Number Pickers   OAuth   Object Mocking   OCR Engines   OpenGL   ORM   Other Pickers   Parallax List   Parcelables   Particle Systems   Password Inputs   PDF   Permissions   Physics Engines   Platforms   Plugin Frameworks   Preferences   Progress Indicators   ProGuard   Properties   Protocol Buffer   Pull To   Purchases   Push/Pull   QR Codes   Quick Return   Radio Buttons   Range Bars   Ratings   Recycler Views   Resources   REST   Ripple Effects   RSS   Screenshots   Scripting   Scroll Views   SDK   Search Inputs   Security   Sensors   Services   Showcase Views   Signatures   Sliding Panels   Snackbars   SOAP   Social Networks   Spannable   Spinners   Splash Screens   SSH   Static Analysis   Status Bars   Styling   SVG   System   Tags   Task Managers   TDD &   Template Engines   Testing   Testing Tools   Text Formatting   Text Views   Text Watchers   Text-to   Toasts   Toolkits For   Tools   Tooltips   Trainings   TV   Twitter   Updaters   USB   User Stories   Utils   Validation   Video   View Adapters   View Pagers   Views   Watch Face   Wearable Data   Wearables   Weather   Web Tools   Web Views   WebRTC   WebSockets   Wheel Widgets   Wi-Fi   Widgets   Windows   Wizards   XML   XMPP   YAML   ZIP Codes