Hook


Source link: https://github.com/renaudcerrato/Hook

Hook

Minimalist, annotation based, hook framework for Android built on top of AspectJ.

Basic Usage

public class Math {

@Hooked("my_hook")
  public int add(int a,int b) {

return a+b;
  
}
 
}
  public class IncrementHook {

@Hook("my_hook")
  int hook(HookedMethod<Integer> method) throws Throwable {

return method.proceed() + 1; // add one 
  
}
 
}

final Math math = new Math();
 final IncrementHook hook = new IncrementHook();
  Hooker.instance().register(hook);
 assertThat(math.add(5, 3), is(9));
 // 5 + 3 = 9 Hooker.instance().unregister(hook);
 assertThat(math.add(5, 3), is(8));
 // 5 + 3 = 8
  

Annotations

Hook let you easily hook into methods using simple annotations:

@Hooked

In order to be able to hook a method, you must annotate it as @Hooked.

By annotating arguments using @Param annotations, you'll be later able to easily capture them by name (instead of relying on their declaration order) :

 @Hooked("my_hook")
  public int add(@Param("a") int a, @Param("b") int b) {

return a+b;
  
}

@Hook

By using @Hook annotations, you're given a chance to alter arguments and/or the return value of the original @Hooked method. @Hook annotated methods have a mandatory first arguments of type HookedMethod.

You can easily capture arguments by using @Param annotations and you can also capture the enclosing object of the @Hooked method using the @Target annotation:

 @Hook("my_hook")
  int hook(HookedMethod<Integer> method, @Param("a") int a, @Param("b") int b, @Target Math math) throws Throwable {

return method.proceed(2*a, 2*b);
 // double operands
  
}

Multiple @Hook method can be defined, and you can specify the execution order using the priority parameter:

 @Hook(value="my_hook", priority=1000)
  int highPriorityHook(HookedMethod<Integer> method) throws Throwable {

return method.proceed();
(
  
}

 @Hook(value="my_hook", priority=1)
  int lowPriorityHook(HookedMethod<Integer> method) throws Throwable {

return method.proceed();

  
}

@Call

If you don't mind altering arguments nor the return value, you can use @Call annotations instead. Since @Call methods will be invoked first (i.e before any @Hook annotated methods), you can be sure that arguments have not been altered.

  @Call("my_hook")
  void call(int a, int b) {

...
  
}

Both @Param and @Target capture annotations are supported.

@Before

@Before annotated methods are called right before the original method is called - that mean that both @Call and @Hook method(s) were called already (possibly altering arguments). Of course, @Before methods won't be called if a single @Hook method didn't called HookedMethod::proceed().

 @Before("my_hook")
  void before(int a, int b) {

...
  
}

Both @Param and @Target capture annotations are supported.

@After

@After annotated methods are called right after the original method is called - but before @Hook annotated methods returns. Of course, @After methods won't be called if a single @Hook method didn't called HookedMethod::proceed().

You can capture the return value using the @Result annotation:

  @After("my_hook")
  void after(@Param("a") int a, @Param("b") int b, @Target Object object, @Result int result) {

...
  
}

Both @Param and @Target capture annotations are also supported.

@Returning

@Returning annotated methods are called right before returning to the original caller. You can capture the return value using the @Result annotation:

 @Returning("my_hook")
  void returning(@Param("a") int a, @Param("b") int b, @Result int result) {

...
  
}

Both @Param and @Target capture annotations are also supported.

@Register / @Unregister

@Register annotated methods will automatically register the enclosing instance right before execution, exactly in the same way as if Hooker.instance().register(this) were called on the instance.

@Unregister annotated methods will automatically unregister the enclosing instance right after execution, exactly in the same way as if Hooker.instance().unregister(this) were called on the instance.

public class MainActivity extends Activity {

@Register  @Override
  protected void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.activity_main);

  
}

@Unregister
  @Override
  protected void onDestroy() {

super.onDestroy();

  
}

  ... 
}

Advanced Usage

public class Math {

@Hooked("my_hook")
  public int add(@Param("a") int a, @Param("b") int b) {

System.out.println("
 calling add("+a+", "+b+")");

return a+b;
  
}
 
}
  public class Hooks {

@Before("my_hook")
  void before(int a, int b) {

System.out.println("  @Before(a="+a+", b="+b+")");

  
}

@Call("my_hook")
  void call(int a, int b) {

System.out.println("@Call(a="+a+", b="+b+")");

  
}

@After("my_hook")
  void after(@Param("a") int a, @Param("b") int b, @Target Math math, @Result int result) {

System.out.println("  @After(a="+a+", b="+b+", result="+result+")");

  
}

@Returning("my_hook")
  void returning(@Param("a") int a, @Param("b") int b, @Result int result) {

System.out.println("@Returning(a="+a+", b="+b+", result="+result+")");

  
}

@Hook("my_hook")
  int hook(HookedMethod<Integer> method, @Param("a") int a, @Param("b") int b, @Target Math math) throws Throwable {

System.out.println("entering @Hook(a="+a+", b="+b+")");

int ret = method.proceed(2*a, 2*b) + 1; // double operands and increment result

System.out.println("exiting @Hook (return "+ret+")");

return ret;
  
}
 
}
  final Math math = new Math();
 final Hooks hooks = new Hooks();
  Hooker.instance().register(hooks);
 assertThat(math.add(5, 3), is(17));
 Hooker.instance().unregister(hooks);

For clarity, here's the output of the snippet above :

@Call(a=5, b=3) entering @Hook(a=5, b=3)
@Before(a=10, b=6)
  calling add(10, 6)
@After(a=10, b=6, result=16) exiting @Hook (return 17) @Returning(a=10, b=6, result=17) 

Installation

Android Studio

The project binaries are hosted on JitPack: the Android integration is made easy thanks to the use of a custom gradle plugin.

Step 1 Import the plugin in your root build.gradle at the buildscript closure:

buildscript {

  repositories {

...

maven {
 url "https://jitpack.io" 
}

  
}

  dependencies {

...

classpath 'com.github.renaudcerrato.Hook:plugin:1.0.0'
  
}
 
}

Step 2 Add Jitpack in your root build.gradle at the end of repositories:

allprojects {
  repositories {

...
maven {
 url "https://jitpack.io" 
}
  
}
 
}

Step 3 Apply the plugin in your app build.gradle:

apply plugin: 'com.android.application' apply plugin: 'hook' ...

Proguard

Make sure your proguard rule set includes following lines:

-keep class com.mypopsy.hook.** {
 *; 
}
  -keepclasseswithmembernames class * {

  @com.mypopsy.hook.** <methods>; 
}
 

License

Copyright 2016 Cerrato Renaud  Licensed under the Apache License, Version 2.0 (the "License");
 you may not use this file except in compliance with the License. You may obtain a copy of the License at
  http://www.apache.org/licenses/LICENSE-2.0  Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. 

Resources

Android library for getting full information about music track by track title.

Features

  • Parsing of data from ITunes (last.fm, SoundCloud - coming soon)
  • Opportunity using custom parsers

Gradle plugin for disabling animations in global settings before UI tests and reenabling them afterwards.

Gradle plugin providing very minimal release version numbering (Git-specific).

Android SDK for Hotline.

As the official Android Gradle plugin cannot resolve the native dependencies, the .so files would not be copied to the sub-directory of jniLibs. This plugin is aim to solve this problem, in addition to provide file rename and abi filtering utility functions.

A gradle plugin to calculate Android-friendly version names and codes from git tags. If you are tired of manually updating your Android build files for each release, or generating builds that you can't trace back to code, then this plugin is for you!

Topics


2D Engines   3D Engines   9-Patch   Action Bars   Activities   ADB   Advertisements   Analytics   Animations   ANR   AOP   API   APK   APT   Architecture   Audio   Autocomplete   Background Processing   Backward Compatibility   Badges   Bar Codes   Benchmarking   Bitmaps   Bluetooth   Blur Effects   Bread Crumbs   BRMS   Browser Extensions   Build Systems   Bundles   Buttons   Caching   Camera   Canvas   Cards   Carousels   Changelog   Checkboxes   Cloud Storages   Color Analysis   Color Pickers   Colors   Comet/Push   Compass Sensors   Conferences   Content Providers   Continuous Integration   Crash Reports   Credit Cards   Credits   CSV   Curl/Flip   Data Binding   Data Generators   Data Structures   Database   Database Browsers   Date &   Debugging   Decompilers   Deep Links   Dependency Injections   Design   Design Patterns   Dex   Dialogs   Distributed Computing   Distribution Platforms   Download Managers   Drawables   Emoji   Emulators   EPUB   Equalizers &   Event Buses   Exception Handling   Face Recognition   Feedback &   File System   File/Directory   Fingerprint   Floating Action   Fonts   Forms   Fragments   FRP   FSM   Functional Programming   Gamepads   Games   Geocaching   Gestures   GIF   Glow Pad   Gradle Plugins   Graphics   Grid Views   Highlighting   HTML   HTTP Mocking   Icons   IDE   IDE Plugins   Image Croppers   Image Loaders   Image Pickers   Image Processing   Image Views   Instrumentation   Intents   Job Schedulers   JSON   Keyboard   Kotlin   Layouts   Library Demos   List View   List Views   Localization   Location   Lock Patterns   Logcat   Logging   Mails   Maps   Markdown   Mathematics   Maven Plugins   MBaaS   Media   Menus   Messaging   MIME   Mobile Web   Native Image   Navigation   NDK   Networking   NFC   NoSQL   Number Pickers   OAuth   Object Mocking   OCR Engines   OpenGL   ORM   Other Pickers   Parallax List   Parcelables   Particle Systems   Password Inputs   PDF   Permissions   Physics Engines   Platforms   Plugin Frameworks   Preferences   Progress Indicators   ProGuard   Properties   Protocol Buffer   Pull To   Purchases   Push/Pull   QR Codes   Quick Return   Radio Buttons   Range Bars   Ratings   Recycler Views   Resources   REST   Ripple Effects   RSS   Screenshots   Scripting   Scroll Views   SDK   Search Inputs   Security   Sensors   Services   Showcase Views   Signatures   Sliding Panels   Snackbars   SOAP   Social Networks   Spannable   Spinners   Splash Screens   SSH   Static Analysis   Status Bars   Styling   SVG   System   Tags   Task Managers   TDD &   Template Engines   Testing   Testing Tools   Text Formatting   Text Views   Text Watchers   Text-to   Toasts   Toolkits For   Tools   Tooltips   Trainings   TV   Twitter   Updaters   USB   User Stories   Utils   Validation   Video   View Adapters   View Pagers   Views   Watch Face   Wearable Data   Wearables   Weather   Web Tools   Web Views   WebRTC   WebSockets   Wheel Widgets   Wi-Fi   Widgets   Windows   Wizards   XML   XMPP   YAML   ZIP Codes