j2objc-gradle


Source link: https://github.com/j2objc-contrib/j2objc-gradle

Hey! We are looking for new developers to maintain the plugin. Let us know on j2objc-discuss if you are interested. Active development on this plugin is otherwise currently suspended.

J2ObjC Gradle Plugin

The J2ObjC Gradle plugin enables Java source to be part of an iOS application's build so you can write an app's non-UI code (such as application logic and data models) in Java, which is then shared by Android apps (natively Java) and iOS apps (using J2ObjC).

The plugin:

  • Translates your Java source code to Objective-C for iOS (iPhone/iPad) using J2ObjC, an open-source tool from Google
  • Builds Objective-C static libraries and headers ready-to-use in Xcode
  • Runs translated versions of your JUnit tests to ensure your code works in Objective-C form
  • Handles multiple Java projects, external Java libraries [1], and existing Objective-C code you'd like to link in
  • Configures Xcode projects to use your translated libraries, using CocoaPods (optionally)

The plugin is not affiliated with Google but was developed by former Google Engineers and others. Note that the plugin is currently in alpha; we may need to make breaking API changes before the 1.0 release.

Home Page: https://github.com/j2objc-contrib/j2objc-gradle

Quick Start Guide

You should start with a clean Java only project without any Android dependencies. It is suggested that the project is named shared. It must be buildable using the standard Gradle Java plugin. Starting with an empty project allows you to gradually shift over code from an existing Android application. This is beneficial for separation between the application model and user interface. It also allows the shared project to be easily used server-side as well.

The Android app, shared Java project and Xcode project should be sibling directories, i.e children of the same root level folder. Suggested folder names are 'android', 'shared' and 'ios' respectively. See the FAQ section on recommended folder structure.

Configure shared/build.gradle for your Java-only project:

// File: shared/build.gradle plugins {

  id 'java'
  id 'com.github.j2objccontrib.j2objcgradle' version '0.5.0-alpha' 
}
  dependencies {

  // Any libraries you depend on, like Guava or JUnit
  compile 'com.google.guava:guava:18.0'
  testCompile 'junit:junit:4.11' 
}
  // Plugin settings; put these at the bottom of the file. j2objcConfig {

  // Sets up libraries you depend on
  autoConfigureDeps true

 // Omit these two lines if you don't configure your Xcode project with CocoaPods
  xcodeProjectDir '../ios'  //  suggested directory name
  xcodeTargetsIos 'IOS-APP', 'IOS-APPTests'  // replace with your iOS targets

finalConfigure()

 // Must be last call to configuration 
}

Finally, make the Android application's android/build.gradle depend on the shared project:

// File: android/build.gradle dependencies {

  compile project(':shared') 
}

For more complex situations like:

, check the FAQ table of contents or see all of the j2objcConfig settings in J2objcConfig.groovy.

Minimum Requirements

The plugin requries modern versions of Gradle and J2ObjC, and assumes the J2ObjC Requirements:

  • Gradle 2.4
  • J2ObjC 0.9.8.2.1 or higher
  • JDK 1.7 or higher
  • Mac workstation or laptop
  • Mac OS X 10.9 or higher
  • Xcode 7 or higher

Applications built with the plugin may target

  • iOS 6.0 or higher
  • OS X 10.6 or higher

J2ObjC Installation

If J2ObjC is not detected when the plugin is first run, on-screen instructons will guide you through installation from your Terminal.

Alternatively: Download the latest version from the J2ObjC Releases. Find (or add) the local.properties in your root folder and add the path to the unzipped folder:

# File: local.properties j2objc.home=/J2OBJC_HOME

Build Commands

The plugin will output the generated source and libaries to the build/j2objcOutputs directory, run all unit tests, and configure your Xcode project (if you specified one).

It is integrated with Gradle's Java build plugin and may be run as follows:

./gradlew shared:build 

Problems

Having issues with the plugin? Please first check the Frequently Asked Questions.

Next, search the Issues for a similar problem. If your issue is not addressed, please file a new Issue, including the following details:

  • build.gradle file(s)
  • contents of Gradle build errors if any
  • version of J2ObjC you have installed

If you are not comfortable sharing these, the community may not be able to help as much. Please note your bug reports will be treated as "Contribution(s)" per the LICENSE.

Mozilla's Bug writing guidelines may be helpful. Having public, focused, and actionable Issues helps the maximum number of users and also lets the maximum number of people help you. Please do not email the authors directly.

FAQ

Please see FAQ.md.

Contributing

See CONTRIBUTING.md.

License

This library is distributed under the Apache 2.0 license found in the LICENSE file. J2ObjC and libraries distributed with J2ObjC are under their own licenses.

Footnotes

[1] where source is appropriately licensed and available

Resources

Describe your animation and run!

A pretty and simple storage/directory chooser library for 4.4+ devices. This library was created to be included in OpenGApps App. There are too many storage chooser out there but this one is too materially :stuckouttongue: . Easy to implement and does not take a lot of your valueable time in setting-up all the other necessary things that every developer seeks, like

  • saving path to sharedPreference
  • event when path is selected and act upon that path
  • and much more.

A simple library to add indicators for your Carousel or ViewPagers.

Android AutocompleteTextView that receives and displays address suggestions from Smarty Streets.

A simple layout working as a switch on-off button.

The Universal Event Bus is an event dispatcher architecture which help you to use most common event bus implementation as Otto in a structured mode.

An events is a bus designed to separate different parts of the application, while still allowing them to communicate efficiently. The operation of the EventDispatcher is based on the publish-subscribe pattern: the bus asked a series of events that will be collected by those who joined them.

The publisher is, in this case, called Bus or RxBus and deals with post events using the Observable of RxJava. The event dispatcher contains two RxBuses: one dedicated to the UI thread, and the other for all the other events that have nothing to do with the UI (network calls, CRUD operations with the database etc.).

Topics


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