KBinding


Source link: https://github.com/BennyWang/KBinding

KBinding

???

Android MVVM framework write in kotlin, base on anko, simple but powerful. It depends on my another project AutoAdapter(A library for simplifying adapter creation)

Contents

BindingMode

  • OneWay: Binding from model to view
  • TwoWay: Binding from model to view and view to model
  • OneWayToSource: Binding from view to model
  • OneTime: Binding from model to view, and auto release after first emit

Simple Binding

verticalLayout {

  editText {

bind {
 text("name", mode = TwoWay) 
}

  
}

  button {

bind {
 click("hello") 
}

  
}
 
}
 class SimpleViewModel() : ViewModel() {

  @delegate:Property
  var name: String by Delegates.property("Jason")

 // all the parameter for Command is optional, first parameter pass by event Observable, second parameter is lambda (Boolean) -> Unit
  @Command
  val hello(canExecute: (Boolean) -> Unit) {

toast("Hello, ${
name
}
!")
  
}
 
}

Multiple Binding

//login button enabled only when name and password not empty class ArrayToBooleanConverter : MultipleConverter<Boolean> {

  override fun convert(params: Array<Any>): Boolean {

params.forEach {

 if(it.toString().isEmpty()) return false

}

return true
  
}
 
}
 verticalLayout {

  editText {

bind {
 text("name", mode = TwoWay) 
}

  
}

  editText {

 bind {
 text("password", mode = TwoWay) 
}

}

  button {

bind {
 enabled("name", "password", mode = OneWay, converter = ArrayToBooleanConverter()) 
}

bind {
 click("login") 
}

  
}
 
}
 class LoginViewModel() : ViewModel() {

  @delegate:Property
  var name: String by Delegates.property("[email protected]")

 @delegate:Property
  var password: String by Delegates.property("xxxxxx")

 @Command
  val login() {

//login processing
  
}
 
}

DependencyProperty and ExtractProperty

// @DependencyProperty will generate binding for nameAndSymbol depends on stock, stock changes then nameAndSymbol changes // @ExtractProperty will generate binding for stock properties, for example code below, Property name and price will generated. If hasPrefix = true, then Property stock.name stock.price will generated. class StockViewModel() : ViewModel() {

  @delegate:ExtractProperty(

"name", "price",

hasPrefix = false
  )
  var stock: Stock? by Delegates.property()

 @delegate:DependencyProperty("stock")
  var nameAndSymbol: String by Delegates.property {
 stock?.name + stock?.symbol 
}
 
}

Wait/Until

//wait/until just like OneTime binding, but it need apply action, for example below, it wait for market from model, then decide how to display relativeLayout {

  wait {
 until("market", converter = viewOfMarket) {
 inflate(it, this@verticalLayout) 
}
  
}
 
}

Extend Binding Property

Event

 fun View.click(path: String) : PropertyBinding = commandBinding(path, clicks(), enabled())

Property

 fun View.enabled(vararg paths: String, mode: OneWay = BindingMode.OneWay, converter: OneWayConverter<Boolean> = EmptyOneWayConverter()) : PropertyBinding = oneWayPropertyBinding(paths, enabled(), false, converter)

  //this implements four binding mode for TextView, if just need OneWay mode, remove last three lines, some for other mode
  fun TextView.text(vararg paths: String, mode: OneWay = BindingMode.OneWay, converter: OneWayConverter<out CharSequence> = EmptyOneWayConverter()) : PropertyBinding = oneWayPropertyBinding(paths, text(), false, converter)
  fun TextView.text(vararg paths: String, mode: OneTime, converter: OneWayConverter<out CharSequence> = EmptyOneWayConverter()) : PropertyBinding = oneWayPropertyBinding(paths, text(), true, converter)
  fun TextView.text(path: String, mode: OneWayToSource, converter: OneWayConverter<*> = EmptyOneWayConverter<String>()) : PropertyBinding = oneWayPropertyBinding(path, textChanges2(), converter)
  fun TextView.text(path: String, mode: TwoWay, converter: TwoWayConverter<String, *> = EmptyTwoWayConverter<String, String>()) : PropertyBinding = twoWayPropertyBinding(path, textChanges2(), text(), converter) 

Using with Gradle

dependencies {

  compile 'com.benny.library:kbinding:0.2.3'
  kapt 'com.benny.library:kbinding-compiler:0.2.3'

 // for common bindings, View, TextView, and ...
  compile 'com.benny.library:kbinding-common:0.2.3'
  // for recyclerview bindings
  compile 'com.benny.library:kbinding-adapterview:0.2.3'
  // for support v4 bindings
  compile 'com.benny.library:kbinding-support-v4:0.2.3' 
}

Contribute

Now is just the beginning of KBinding, so everyone interested in this library, just fork it and pull requests to me. Let's make it a little better.

Discussion

QQ Group: 516157585

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