Localify


Source link: https://github.com/polok/localify

Localify

Version: 1.0.0

Description

Localify is a small library which allows to load a content from files which are stored under assets and/or raw directory. It can be useful when you have to load some init data or during tests to load mock data.

Welcome to fork and pull request.

1.Integration
Using Gradle:
dependencies {

  compile 'com.github.polok.localify:localify:1.0.0' 
}
Using Maven:
<dependency>
  <groupId>com.github.polok.localify</groupId>
  <artifactId>localify</artifactId>
  <version>1.0.0</version> </dependency>
2.Usage
First you have to init a LocalifyClient (the basic version) where you have to set the AssetManager and/or the Resources
LocalifyClient localifyClient = new LocalifyClient.Builder()

  .withAssetManager(getAssets()) //If you want to read from raw directory

  .withResources(getResources()) //If you want to read from assets directory

  .build();
Read a file from assets or raw directory. You can do this in three different ways:
1)
String loadAssetsFile(String fileName);
 String loadRawFile(@RawRes int fileNameRawId);
//Read from assets directory String dataAssets = localifyClient.localify().loadAssetsFile("test.text");
  //Read from raw directory String dataRaw = localifyClient.localify().loadRawFile(R.raw.test);
2)
void loadAssetsFile(String fileName, LocalifyCallback<T> callback);
 void loadRawFile(@RawRes int fileNameRawId, LocalifyCallback<T> callback);
//Read from assets directory localifyClient.localify()

 .async()

 .loadAssetsFile("test.txt", new LocalifyCallback<String>() {

  @Override

  public void onSuccess(String data) {

  
}

@Override

  public void onError(Throwable throwable) {

  
}

 
}
);
  //Read from raw directory localifyClient.localify()

 .async()

 .loadRawFile(R.raw.test, new LocalifyCallback<String>() {

  @Override

  public void onSuccess(String data) {

  
}

@Override

  public void onError(Throwable throwable) {

  
}

 
}
);
3)
Observable<String> loadAssetsFile(String fileName);
 Observable<String> loadRawFile(@RawRes int fileNameRawId);
localifyClient.localify()

 .rx()

 .loadAssetsFile("test.txt")

 .subscribeOn(Schedulers.io())

 .subscribe(new Subscriber<String>() {

  @Override

  public void onCompleted() {

  
}

@Override

  public void onError(Throwable e) {

  
}

@Override

  public void onNext(String s) {

  
}

 
}
);
  localifyClient.localify()

 .rx()

 .loadRawFile(R.raw.test)

 .subscribeOn(Schedulers.io())

 .subscribe(new Subscriber<String>() {

  @Override

  public void onCompleted() {

  
}

@Override

  public void onError(Throwable e) {

  
}

@Override

  public void onNext(String s) {

  
}

 
}
);
 

3. Additional settings

By default asynchronous callbacks run in Android main thread. If you want this can be changed by 'withExecutor(executor)' method invoked on LocalifyCalient's builder:

LocalifyClient localifyClient = new LocalifyClient.Builder()

 .withExecutor(....)

 ...

 .build();
 

4. More examples

Load json file and map to object
localifyClient.localify()

 .rx()

 .loadAssetsFile("test.json")

 .subscribeOn(Schedulers.io())

 .map(new Func1<String, User>() {

  @Override

  public User call(String data) {

Gson gson = new GsonBuilder().create();

return gson.fromJson(data, User.class);

  
}

 
}
).subscribe(new Subscriber<User>() {

  @Override

  public void onCompleted() {

  
}

@Override

  public void onError(Throwable e) {

  
}

@Override

  public void onNext(User user) {

  
}

}
);

If you want to see more details, go ahead and check the demo!

License

Copyright 2015 Marcin Polak  Licensed under the Apache License, Version 2.0 (the "License");
 you may not use this file except in compliance with the License. You may obtain a copy of the License at
  http://www.apache.org/licenses/LICENSE-2.0  Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. 

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