MovingButton


Source link: https://github.com/TheFinestArtist/MovingButton

Moving Button

Android button which moves in eight direction.

Preview

Sample Demo

You can download demo movie file here : demo.mov

It's also on Youtube:

Sample Project

You can download the latest sample APK from this repo here: sample-release.apk

It's also on Google Play:

Having the sample project installed is a good way to be notified of new releases.

Gradle Dependency (jcenter)

Easily reference the library in your Android projects using this dependency in your module's build.gradle file:

dependencies {

  compile 'com.thefinestartist:movingbutton:1.0.0' 
}

Requirements

It supports Android API 3+.

It uses nineoldandroid for view animation.

Attrubutes

<!--Button Move Direction (Default : all)--> <attr name="mb_move_direction">
  <enum name="all" value="0" />
  <enum name="horizontal_vertical" value="1" />
  <enum name="horizontal" value="2" />
  <enum name="vertical" value="3" />
  <enum name="still" value="4" /> </attr>  <!--Button Movement (Default : 0dp)--> <!--Since DEFAULT value is ZERO, set up your button movement larger than zero.--> <!--You can set up the movement as minus value--> <attr name="mb_movement" format="dimension" /> <attr name="mb_movement_left" format="dimension" /> <attr name="mb_movement_right" format="dimension" /> <attr name="mb_movement_top" format="dimension" /> <attr name="mb_movement_bottom" format="dimension" />  <!--Button Event Offset (Default : 16dp for inner & 23dp for outer)--> <!--Helps to calculate touch event from button--> <attr name="mb_offset_inner" format="dimension" /> <attr name="mb_offset_outer" format="dimension" />  <!--Vibrate on button movement (Default : 0)--> <!--android.permission.VIBRATE Permission required--> <!--if you set the duration as 0, no Permission required!--> <attr name="mb_event_volume" format="integer" />  <!--Play sound on button movement (Default : 0)--> <attr name="mb_event_volume" format="integer" />

Layout Examples

<com.thefinestartist.movingbutton.MovingButton
  xmlns:app="http://schemas.android.com/apk/res-auto"
  android:id="@+id/moving_button"
  android:layout_width="100dp"
  android:layout_height="40dp"
  app:mb_move_direction="vertical"
  app:mb_event_volume="0"
  app:mb_vibration_duration="20"
  app:mb_movement="10dp" />  <com.thefinestartist.movingbutton.MovingButton
  xmlns:app="http://schemas.android.com/apk/res-auto"
  android:id="@+id/moving_button"
  android:layout_width="100dp"
  android:layout_height="40dp"
  app:mb_move_direction="all"
  app:mb_event_volume="50"
  app:mb_vibration_duration="20"
  app:mb_movementLeft="10dp"
  app:mb_movementRight="15dp"
  app:mb_movementTop="5dp"
  app:mb_movementBottom="20dp"
  app:mb_offset_inner="16dp"
  app:mb_offset_outer="23dp" />

Setter & Getter

// Move Direction movingButton.getMoveDirection();
 movingButton.setMoveDirection(MoveDirection.ALL);
  // Movement (in Pixel dimension) movingButton.getMovement();
 movingButton.setMovement(10);
 movingButton.getMovementLeft();
 movingButton.setMovementLeft(10);
 movingButton.getMovementRight();
 movingButton.setMovementRight(10);
 movingButton.getMovementTop();
 movingButton.setMovementTop(10);
 movingButton.getMovementBottom();
 movingButton.setMovementBottom(10);
  // Offset (in Pixel dimension) movingButton.getOffSetInner();
 movingButton.setOffSetInner(10);
 movingButton.getOffSetOuter();
 movingButton.setOffSetOuter(10);
  // Vibration movingButton.getVibrationDuration();
 movingButton.setVibrationDuration(20);
  // Volume movingButton.getEventVolume();
 movingButton.setEventVolume(50);
  // Current Position movingButton.getCurrentPosition();

Listener

public interface OnPositionChangedListener {

  // returns MotionEvent action and changed button position
  void onPositionChanged(int action, ButtonPosition position);
 
}
  movingButton.setOnPositionChangedListener(new MovingButton.OnPositionChangedListener() {

  @Override
  public void onPositionChanged(int action, ButtonPosition position) {

//your code here
  
}
 
}
);

License

The MIT License (MIT)  Copyright (c) 2015 TheFinestArtist  Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:  The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 

Resources

Example app to use Protobuf in Android using Square's Wire library.

Espresso's consistency makes it really easy to learn.

Want to match a view with a specific id? Use withId(R.id.some_id). Need to match with a piece of text? Use withText(R.id.some_text) or withText("some text). Awesome, consistent and it's very clear what it is you are doing.

However...

After a few hours writing test code you'll find your code being a little bit too verbose. Not anymore.

Why should you need to explicitly specify that you are matching with some text if you are passing in some text as a parameter? Some for the view id, you can already see that it is a view id.

Ristretto allows you to write the same test code as you already write, but less verbose.

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  • By using both the ContentEZ and StyleEZ interface it removes unnecessary methods from the autocomplete form, and thus it removes clutter.
  • Allows different ways of adding content (String, String Resource and Formatted String)
  • By default it does INCLUSIVE_INCLUSIVE to all the spans
  • After calling any of the inclusive/exclusive methods, all the next methods will be using that flag until apply is called or another flag is used
  • You can create your own locator by extending the Locator interface

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