NativeScript


Source link: https://github.com/NativeScript/NativeScript

NativeScript

NativeScript is a framework for building native iOS and Android apps using JavaScript and CSS. NativeScript renders UIs with the native platform’s rendering engine, no WebViews, resulting in native-like performance and UX.

NativeScript provides a best-of-both-worlds development experience. Our cross-platform JavaScript modules give you the convenience of writing iOS and Android apps from a single JavaScript codebase, while our runtimes give you the power of accessing native APIs, SDKs, and frameworks when you need them—all without needing to open Xcode or Android Studio. NativeScript was created and is supported by Telerik.

Check out the links below to get started:

IMPORTANT: NativeScript is an inclusive community, and we expect all NativeScript community members, users, and contributors to treat each other respectfully. As such, all users of this repository must adhere to the NativeScript community code of conduct.

For CTOs

Making the right technology choices is key to success. Our CTO’s guide to NativeScript helps you understand why NativeScript is the right choice for your next mobile project.

Getting Started and Installation

Our Getting Started Guides are hands-on tutorials that walk you through installing NativeScript and building a real iOS and Android application.

Quick Links

Repositories

The NativeScript framework consists of a number of components, all of which are open source and on GitHub. Here are the major ones:

  • Cross-platform modules
    • This repo contains the NativeScript cross-platform modules, which abstract iOS and Android APIs into JavaScript APIs—e.g. camera.takePicture(). The modules are written in TypeScript.
  • iOS runtime
    • This repo contains the NativeScript iOS runtime—the code that hosts NativeScript iOS apps, and allows JavaScript code to be executed on iOS devices. The iOS runtime is written in a fun mix of C++, Objective-C, and more.
  • Android runtime
    • This repo contains the NativeScript Android—the code that hosts NativeScript Android apps, and allows JavaScript code to be executed on Android devices. The Android runtime is written in a fun mix of C++ and Java.
  • CLI
    • This repo contains the NativeScript command-line interface, which lets you create, build, and run apps using the NativeScript framework. The CLI is written in TypeScript.
  • Docs
    • This repo contains the NativeScript framework documentation, which is available at http://docs.nativescript.org/. The docs are written in Markdown.

In addition to the code that makes up the NativeScript framework itself, we also provide a number of open-source sample apps that you can reference while building your NativeScript application.

Contributing

We love PRs, and accept them for all of our repositories—even docs! Please follow our contribution guide if you want to become part of the project.

Angular

We worked together with the Google Angular team to make Angular 2+ work on top of NativeScript. To use Angular with NativeScript please follow the getting started article.

Get Help

Please, use github issues strictly for reporting a bugs or requesting features. For general NativeScript questions and support, check out the NativeScript community forum.

Resources

Yahoo Weather Data.

Dredd was created to be a simple way to detach application business logic in order to create a decision tree model best for visualize and perhaps easy to understand and maintain.

Fluxxan Fluxxan is an Android implementation of the Flux Architecture that combines concepts from both Fluxxor and Redux.

Meter is a simple micro-benchmarking tool for Android (and Java) projects. This is not a profiler, this is very small utility class that designed for making benchmarking easy.

This is an ambitious example project of what can be done with RxJava to create an app based on streams of data.

Material CAB allows you to implement a customizable and flexible contextual action bar in your app. The traditional stock CAB on Android is limited to being placed at the top of your Activity, and the navigation drawer cannot go over it. This library lets you choose its exact location, and a toolbar is used allowing views to be be placed over and under it.

Topics


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