PicPicker


Source link: https://github.com/brunodles/PicPicker

PicPicker

A simple library to pick pictures from the gallery and camera. By using a single object to make the requests.

How add it

Add it to your build.gradle with:

repositories {

  maven {
 url "https://jitpack.io" 
}
 
}

and:

dependencies {

  compile 'com.github.brunodles:PicPicker:{
latest version
}
' 
}

Ok, now you have the lib on your project, let's see how to use it.

Seting things up

First make a property on your activity or fragment, like this. private PicPicker picPicker;

Then on the onCreate method you should initialize it.

picPicker = new PicPicker(imageView, this)

That this on the code means the ActivityStarter it's a class that will start the camera or gallery app intent. To make it work like that we need to add implements ActivityStarter on our activity or fragment. Don't even need to change anything. This is needed to let the lib know where the response will be sent.

Now we need to pass the result to the lib and to do that we just need to override onActivityResult and pass it's parameters to the lib, just like that.

@Override protected void onActivityResult(int requestCode, int resultCode, Intent data) {

  picPicker.onActivityResult(requestCode, resultCode, data);

  super.onActivityResult(requestCode, resultCode, data);
 
}

You can even make a validation to check if the lib had used those parameters, it returns true when made something to it.

Using it

Now to use the lib is so simple, to pick a image from the gallery just call.

picPicker.gallery();

If you want to grab a image from the camera call.

picPicker.camera();

Sample

You can see more thing on sample, it have some explanations too. On the sample you will see how to:

  • work with runtime permissions.
  • grab the bitmap.
  • listen for possible errors

You can help this lib to grow

If you fond something wrong or if you want some feature, just create a issue or even better create a pull request with you idea.

Resources

SmartDeviceLink (SDL) is a standard set of protocols and messages that connect applications on a smartphone to a vehicle head unit. This messaging enables a consumer to interact with their application using common in-vehicle interfaces such as a touch screen display, embedded voice recognition, steering wheel controls and various vehicle knobs and buttons. There are three main components that make up the SDL ecosystem.

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This is more of an analytical tool which can be used to track the success and error response logs.

Can be plugged in to any app which uses okhttp in their networking stack.

Example app to use Protobuf in Android using Square's Wire library.

Espresso's consistency makes it really easy to learn.

Want to match a view with a specific id? Use withId(R.id.some_id). Need to match with a piece of text? Use withText(R.id.some_text) or withText("some text). Awesome, consistent and it's very clear what it is you are doing.

However...

After a few hours writing test code you'll find your code being a little bit too verbose. Not anymore.

Why should you need to explicitly specify that you are matching with some text if you are passing in some text as a parameter? Some for the view id, you can already see that it is a view id.

Ristretto allows you to write the same test code as you already write, but less verbose.

Complete abstraction from the Spannable API. Forget about all the boiler plate code and all the Object what nonsense that you have to deal with when working with Spannable.

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  • Chain multiple spans with a fluent style
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  • Allows different ways of adding content (String, String Resource and Formatted String)
  • By default it does INCLUSIVE_INCLUSIVE to all the spans
  • After calling any of the inclusive/exclusive methods, all the next methods will be using that flag until apply is called or another flag is used
  • You can create your own locator by extending the Locator interface

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