RxOperators


Source link: https://github.com/moldedbits/rx_operators

Samples for RxJava 2.0 and RxKotlin

This is a collection of samples demonstrating the use of operators in RxJava 2.0 and RxKotlin.

To contribute, please check the wiki

Here's the list of operators that have been finished

Creating observables

Operator RxJava 2.x RxKotlin
Create create, generate, unsafeCreate create
Defer defer defer
Empty/Never/Throw empty, never, error empty, never , error
From from from
Interval interval interval
Just just
Range range
Repeat repeat
Timer timer timer

Transforming observables

Operator RxJava 2.x RxKotlin
Map map map
Buffer buffer
FlatMap concatMap flatMap switchMap
GroupBy groupBy

Filtering observables

TODO

Combining observables

TODO

Error handling operators

TODO

Observable utility operators

Operator RxJava 2.x RxKotlin
Delay delay, delaySubscription delay, delaySubscription
Timestamp timestamp timestamp
SubscribeOn subscribeOn subscribeOn
ObserveOn observeOn observeOn

Conditional and boolean operators

TODO

Mathematical and Aggregate operators

TODO

Backpressure operators

TODO

Connectable obserable operators

TODO

Operators to convert observables

TODO

Resources

SmartGL is a Graphic Engine for creating Android Games and Apps. It is based on OpenGL and handles 2D Sprites and 3D Textured Objects.

SmartGL is used by several games and apps.

AndroidGestureRecognizer is an Android implementation of the Apple's UIGestureRecognizer framework. https://developer.apple.com/reference/uikit/uigesturerecognizer

For more info about the ui gesture recognizers look this WWDC video https://developer.apple.com/videos/play/wwdc2012/233/

From Apple API reference:

UIGestureRecognizer is an abstract base class for concrete gesture-recognizer classes. A gesture-recognizer object—or, simply, a gesture recognizer—decouples the logic for recognizing a gesture and acting on that recognition. When one of these objects recognizes a common gesture or, in some cases, a change in the gesture, it sends an action message to each designated target object.

A Android sample that implements Redux architecture (using Fluxxan and Anvil) and NoSQL (using SnappyDB).

EasyFlow is a simple and lightweight Finite State Machine for Java

With EasyFlow you can:

  • implement complex logic but keep your code simple and clean
  • handle asynchronous calls with ease and elegance
  • avoid concurrency by using event-driven programming approach
  • avoid StackOverflow error by avoiding recursion
  • simplify design, programming and testing of complex java applications

DroidValidate is an annotation-based input validation library for Android.

A simple spannable string helper.

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