Android-YouTube-Player


Source link: https://github.com/PierfrancescoSoffritti/Android-YouTube-Player

Android-YouTube-Player

The AndroidYouTubePlayer is a simple View that can be easily integrated in every Activity/Fragment. The interaction with YouTube is based on the IFrame Player API, therefore the YouTube app is not required to use the player.

Why does this library exists?

This library has been developed out of necessity. The official library provided by Google for the integration of YouTube videos into Android apps is the YouTube Android Player API. Its many bugs and the total lack of support from Google made it impossible to use in production. I've tried to use it but my app was crashing because of internal bugs in Google's player, ( sone bugs have 3+ years old bug reports) and, at the moment, no update has been released for almost a year. This library provides a stable and open source alternative to the official YouTube Player.

Apps using this library: (send me an email if you want to add your app to the list)

Download

Add this to your project-level build.gradle:

allprojects {

repositories {

  ...
  maven {
 url "https://jitpack.io" 
}

}
 
}
 

Add this to your module-level build.gradle:

dependencies {

compile 'com.github.PierfrancescoSoffritti:AndroidYouTubePlayer:2.0.0' 
}
 

Proguard

If you are using ProGuard you might need to add the following option:

-keep public class com.pierfrancescosoffritti.youtubeplayer.** {

 public *; 
}
  -keepnames class com.pierfrancescosoffritti.youtubeplayer.* 

Usage

A sample project that shows how to use the library is available in the sample module. You can also download the sample apk here.

Please refer to the Wiki of the library for a detailed description on how to use it.

Quick start

In order to start using the player you need to add the YouTubePlayerView to your layout

<LinearLayout
  xmlns:android="http://schemas.android.com/apk/res/android"
  android:layout_width="match_parent"
  android:layout_height="match_parent"
  android:orientation="vertical" >

<com.pierfrancescosoffritti.youtubeplayer.player.YouTubePlayerView

android:id="@+id/youtube_player_view"

android:layout_width="match_parent"

android:layout_height="wrap_content"/> </LinearLayout> 

Get a reference to the YouTubePlayerView in your code and initialize it

YouTubePlayerView youTubePlayerView = findViewById(R.id.youtube_player_view);
 youTubePlayerView.initialize(new YouTubePlayerInitListener() {

  @Override
  public void onInitSuccess(final YouTubePlayer initializedYouTubePlayer) {

initializedYouTubePlayer.addListener(new AbstractYouTubePlayerListener() {

 @Override

 public void onReady() {

  String videoId = "6JYIGclVQdw";

  initializedYouTubePlayer.loadVideo(videoId, 0);

 
}

}
);

  
}
 
}
, true);
 

The second parameter of the initialize method is a boolean, set it to true if you want the YouTubePlayerView to handle network events, if you set it to false you should handle network events with your own broadcast receiver.

The AbstractYouTubePlayerListener is just a convenience abstract class implementing YouTubePlayerListener, so that is not necessary to implement all the methods of the interface.

The playback of the videos is handled by the YouTubePlayer. You must use that for everything concerning the playback.

The UI of the player is handled by a PlayerUIController, in order to interact with it you must get its reference from the YouTubePlayerView

PlayerUIController uiController = youTubePlayerView.getPlayerUIController();
 

Use the methods uiController.setCustomAction1 and uiController.setCustomAction2 to add/remove custom actions at the left and right of the play/pause button.

uiController.setCustomAction1(ContextCompat.getDrawable(MainActivity.this, R.drawable.ic_pause_36dp), new View.OnClickListener() {

  @Override
  public void onClick(View view) {

  
}
 
}
);
 

Resources

This project is the evolution of our way to understand code quality based on Clean Architecture.

In this repo you'll find an example app to show our way to architect android projects.

Through drawBitmapMesh method, simulating the real water ripple effect.

A RecyclerView with parallax folding effect.

This tool allows you to no longer worry about adapters. Now you will only create your ViewHolder. A simple tools to take in hand that should answer all your use cases.

Communication management between your Views & ViewHolders is possible. Creating sections is now very easily. Enjoy.

  • Now you do not need to implement adapters for RecyclerView;
  • You can easily use several types of cells in a single list;
  • You can reuse cells in different RecyclerView;
  • You can easily add a nested RecyclerView;
  • You can easily add the DiffUtil support;
  • You can easily save a state of a Item when scroll;
  • You can easily add a Load More Indicator;
  • Using this library will help you to follow SOLID principles.

Module supporting conversions between numbers and bytes.

Topics


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