Gandalf
In the lifetime of any application there will come a time where you need to drop support for a feature, end of life a product, notify about maintenance, any number of other reasons, Gandalf is here to help!
Gandalf will easily add a check to a remote file that can notify a user with a simple alert, inform them of an optional update, and in dire situations block the user from accessing older versions of the application completely ( ex: security vulnerability has been found).
Need an iOS version?
You're in luck! Gandalf was built in parallel with its iOS counterpart, LaunchGate.
Download
Gandalf is hosted on the jCenter repository and can be downloaded via Gradle:
compile 'com.btkelly:gandalf:{
latest_version
}
'
Usage
The goal of Gandalf was to add this basic boiler plate code to any application quickly. You will need to add the following code to your application as well as host a JSON file on a publicly accessible server.
Application Class
Extend the Android Application
class and add the following to the onCreate()
public class CustomApplication extends Application {
@Override
public void onCreate() {
super.onCreate();
new Gandalf.Installer()
.setContext(this)
.setPackageName("com.my.package")
.setBootstrapUrl("http://www.example.com/bootstrap.json")
.install();
}
}
Splash Activity
Extend GandalfActivity
for use as your main "Splash" type activity, this is where the magic will happen. Just provide a layout resource id to display while the bootstrap file is being checked and implement the youShallPass()
method with what should happen after a successful check.
public class SplashActivity extends GandalfActivity {
@Override
public void youShallPass() {
//After a successful bootstrap check we change the content view, you may also load a new activity or do whatever logic you want after the check is complete.
setContentView(R.layout.activity_splash_finished_loading);
}
@Override
public int contentView() {
//While the bootstrap check is running we provide a layout to be displayed
return R.layout.activity_splash_loading;
}
}
Manifest Changes
Add the android:name
attribute to the application
tag and specify the path to your custom Application
class from above and set your SplashActivity
as the entry point for your app.
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="io.github.btkelly.gandalf.example">
<application
android:name=".CustomApplication"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme">
<activity
android:name=".SplashActivity">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application> </manifest>
JSON File
You must host a JSON file remotely and set the URL of this file in the the Gandalf installer. The JSON file use the Android versionCode
not the versionName
for version information. By default the format must match the file included below, if you would like to use custom JSON you can provide a custom deserializer.
{
"android": {
"alert": {
"message": "We are currently performing server maintenance. Please try again later.",
"blocking": true
}
,
"optionalUpdate": {
"optionalVersion": "6",
"message": "A new version of the application is available, please click below to update to the latest version."
}
,
"requiredUpdate": {
"minimumVersion": "7",
"message": "A new version of the application is available and is required to continue, please click below to update to the latest version."
}
}
}
That's all that's needed to get Gandalf up and running using the basic settings.
If extending GandalfActivity
doesn't work for you the Gandalf
class can be used directly by calling shallIPass(GandalfCallback callback)
. In this case make sure you respond to the callback methods and make a call to gandalf.save(Alert alert)
and gandalf.save(OptionalUpdate optionalUpdate)
if not using the BootstrapDialogUtil
for your UI.
Custom titles, buttons and messages
By default, Gandalf provides default title and button text, and gets the message to display to the user from the JSON file.
However, you are able to use your own strings. To do so, you should use the DialogStringHolder
class when installing Gandalf.
- If you do not provide a
DialogStringHolder
during installation, a default instance will be used. - If you do not provide message strings in the
DialogStringHolder
, the message from the JSON file will be used. - If you provide
DialogStringHolder
but do not set some field manually, default values will be used for all unset strings. - You could either pass a
String
instance or a string resource id.
Remember: you are not forced to set every string : default values will be used for unset string.
DialogStringsHolder dialogStringsHolder = new DialogStringsHolder(this);
// Defines custom dialog titles dialogStringsHolder.setAlertTitle(R.string.alert_title);
dialogStringsHolder.setUpdateAvailableTitle(R.string.update_available_title);
dialogStringsHolder.setUpdateRequiredTitle(R.string.update_required_title);
// Defines custom button text dialogStringsHolder.setCloseAppButtonText(R.string.close_app_button);
dialogStringsHolder.setDownloadUpdateButtonText(R.string.download_update_button);
dialogStringsHolder.setOkButtonText(R.string.ok_button);
dialogStringsHolder.setSkipUpdateButtonText(R.string.skip_update_button);
// Defines custom messages dialogStringsHolder.setUpdateAvailableMessage(R.string.optional_update_message);
dialogStringsHolder.setUpdateRequiredMessage(R.string.required_update_message);
dialogStringsHolder.setAlertMessage(R.string.required_update_message);
new Gandalf.Installer()
.setContext(this)
.setPackageName("com.my.package")
.setBootstrapUrl("http://www.example.com/bootstrap.json")
.setDialogStringsHolder(dialogStringsHolder) // Set the custom DialogStringsHolder
.install();
Custom OnUpdateSelectedListener
You may provide a custom listener to be invoked when the user selects to update their app. This can be helpful if you are not hosting your application on Google Play and would like to download an APK from another source. Two default listeners are already provided, the PlayStoreUpdateListener
which opens Google Play to the specified package name and the FileDownloadUpdateListener
which will download a file specified by the Uri provided.
new Gandalf.Installer()
.setContext(this)
.setOnUpdateSelectedListener(new OnUpdateSelectedListener() {
@Override
public void onUpdateSelected(@NonNull Activity activity) {
//Perform some action when the user would like to update
}
}
)
.setBootstrapUrl("http://www.example.com/bootstrap.json")
.install();
Custom JSON Deserializer
You may have a different JSON format for the bootstrap file, no problem! To do this you must provide a JsonDeserializer<Bootstrap>
during the Gandalf installation.
new Gandalf.Installer()
.setContext(this)
.setPackageName("com.my.package")
.setBootstrapUrl("http://www.example.com/bootstrap.json")
.setCustomDeserializer(new JsonDeserializer<Bootstrap>() {
@Override
public Bootstrap deserialize(JsonElement json, Type typeOfT, JsonDeserializationContext context) throws JsonParseException {
//Inspect the JsonElement object to retrieve the pieces of the Bootstrap file and return using the builder like below
return new Bootstrap.Builder()
.setAlertBlocking(false)
.setAlertMessage("Down for maintenance.")
.setOptionalVersion("8")
.setOptionalMessage("There is a newer version of the app, please update below.")
.setMinimumVersion("6")
.setRequiredMessage("You must update to the latest version of the app.")
.build();
}
}
)
.install();
Example App
Included in the source is a simple example application showing four different launch states based on a remote file. You can load and relaunch the app with each scenario by selecting an option in the Android menu.
Screenshots
License
Copyright 2016 Bryan Kelly
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.