groupie
Groupie is a simple, flexible library for complex RecyclerView layouts.
Groupie lets you treat your content as logical groups and handles change notifications for you -- think sections with headers and footers, expandable groups, blocks of vertical columns, and much more. It makes it easy to handle asynchronous content updates and insertions and user-driven content changes. At the item level, it abstracts the boilerplate of item view types, item layouts, viewholders, and span sizes.
Try it out:
Groupie plays best with Kotlin and Kotlin Android extensions. Never write a ViewHolder again—Kotlin generates view references and Groupie uses a generic holder. Setup here.
You can also use Groupie with Java and your existing ViewHolders.
compile 'com.xwray:groupie:2.0.0-alpha2'
Groupie also supports Android's data binding to generate view holders. Setup here.
compile 'com.xwray:groupie-databinding:2.0.0-alpha2'
The last stable release ONLY supported data binding. It was:
compile 'com.xwray:groupie:1.1.1'
Which one to choose? It's up to you and what your project already uses. You can even use Kotlin and data binding together. * Or all your existing hand-written Java ViewHolders, and one new Kotlin item to try it out. Go crazy!
Get started
Use a GroupAdapter
anywhere you would normally use a RecyclerView.Adapter
, and attach it to your RecyclerView as usual.
GroupAdapter adapter = new GroupAdapter();
recyclerView.setAdapter(adapter);
Groups
Groups are the building block of Groupie. An individual Item
(the unit which an adapter inflates and recycles) is a Group of 1. You can add Groups and Items interchangeably to the adapter.
groupAdapter.add(new HeaderItem());
groupAdapter.add(new CommentItem());
Section section = new Section();
section.setHeader(new HeaderItem());
section.addAll(bodyItems);
groupAdapter.add(section);
Modifying the contents of the GroupAdapter in any way automatically sends change notifications. Adding an item calls notifyItemAdded()
; adding a group calls notifyItemRangeAdded()
, etc.
Modifying the contents of a Group automatically notifies its parent. When notifications reach the GroupAdapter, it dispatches final change notifications. There's never a need to manually notify or keep track of indices, no matter how you structure your data.
section.removeHeader();
// results in a remove event for 1 item in the adapter, at position 2
There are a few simple implementations of Groups within the library:
Section
, a list of body content with an optional header group and footer group.ExpandableGroup
, a single parent group with a list of body content that can be toggled hidden or shown.UpdatingGroup
, a list of items which can diff its previous and new contents and animate moves, updates and other changes
Groups are flexible and composable. They can be combined and nested to arbitrary depth. For example, you could make an UpdatingSection by adding a single UpdatingGroup to the content of a Section.
public class UpdatingSection extends Section {
private final UpdatingGroup updatingGroup;
public UpdatingSection() {
setHeader(new HeaderItem("Updating section!");
updatingGroup = new UpdatingGroup();
}
public void update(List<Item> list) {
updatingGroup.update(list);
}
}
Life is messy, so groups are designed so that making new ones and defining their behavior is easy. You should make many small, simple, custom groups as the need strikes you.
You can implement the Group
interface directly if you want. However, in most cases, you should extend the base implementation, NestedGroup
. NestedGroup provides support for arbitrary nesting of groups, registering/unregistering listeners, and fine-grained change notifications to support animations and updating the adapter.
Items
Groupie abstracts away the complexity of multiple item view types. Each Item declares a view layout id, and gets a callback to bind
the inflated layout. That's all you need; you can add your new item directly to a GroupAdapter
and call it a day.
Item with Kotlin:
The Item
class gives you simple callbacks to bind your model object to the generated fields. Because of Kotlin Android extensions, there's no need to write a view holder.
import kotlinx.android.synthetic.main.song.view.* class SongItem constructor(private val song: Song) : Item<ViewHolder>() {
override fun getLayout() = R.layout.song
override fun bind(viewHolder: ViewHolder, position: Int) {
viewHolder.itemView.title.text = song.title
viewHolder.itemView.title.artist = song.artist
}
}
If you're converting existing ViewHolders, you can leave them as they are by making an Item<MyViewHolder>
.
Item with data binding:
The Item
class gives you simple callbacks to bind your model object to the generated binding. Because of data binding, there's no need to write a view holder.
public class SongItem extends BindableItem<SongBinding> {
public SongItem(Song song) {
this(song);
}
@Override public void bind(SongBinding binding, int position) {
binding.setSong(song);
}
@Override public int getLayout() {
return R.layout.song;
}
}
If you're converting existing ViewHolders, you can reference any named views (e.g. R.id.title
) directly from the binding instead.
@Override public void bind(SongBinding binding, int position) {
binding.title.setText(song.getTitle());
}
You can also mix and match BindableItem
and other Items
in the adapter, so you can leave legacy viewholders as they are by making an Item<MyExistingViewHolder>
.
Note:
Items can also declare their own column span and whether they are draggable or swipeable.
Gradle setup
Kotlin
In your app build.gradle file, include:
apply plugin: 'kotlin-android' apply plugin: 'kotlin-android-extensions' buildscript {
ext.kotlin_version = '1.1.1'
repositories {
jcenter()
}
dependencies {
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
classpath "org.jetbrains.kotlin:kotlin-android-extensions:$kotlin_version"
}
}
dependencies {
compile 'com.xwray:groupie:2.0.0-alpha2'
compile "org.jetbrains.kotlin:kotlin-stdlib-jre7:$kotlin_version"
}
Remember to include
import kotlinx.android.synthetic.main.my_item_layout.view.*
in the corresponding Item class for generated view references.
Data binding
Add to your app module's build.gradle:
android {
dataBinding {
enabled = true
}
}
dependencies {
compile 'com.xwray:groupie-databinding:2.0.0-alpha2'
}
Then, just wrap each item layout in <layout>
tags. (The <data>
section is optional.)
layout/item_song.xml
<layout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools">
<data>
<variable name="song" type="com.example.Song" />
</data>
<FrameLayout
android:layout_width="match_parent"
android:layout_height="wrap_content" >
<TextView
android:id="@+id/title"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:text="@{
song.title
}
"
tools:text="A Song Title" />
</FrameLayout> </layout>
Bindings are only generated for layouts wrapped with tags, so there's no need to convert the rest of your project (unless you want to).
You can add a <data>
section to directly bind a model or ViewModel, but you don't have to. The generated view bindings alone are a huge time saver.
Kotlin AND data binding?
Sure, why not? Follow all the instructions from both sections above. You only need to include the groupie-databinding
dependency, and omit the references to android-extensions
. You'll make BindableItem
s instead of importing and using Kotlin extensions.
Contributing
Contributions you say? Yes please!
Bug report?
- If at all possible, please attach a minimal sample project or code which reproduces the bug.
- Screenshots are also a huge help if the problem is visual.
Send a pull request!
- If you're fixing a bug, please add a failing test or code that can reproduce the issue.
Notes
Pre-release versions of groupie had a different package name. The last working build was:
compile 'com.genius:groupie:0.7.0'
If you try it out, I'd love to know what you think. Please hit up Lisa at [first][last]@gmail.com or on Twitter at @lisawrayz.