Loadie
Loaders for the rest of us.
The concept of loaders in Android is pretty great: a way to do async work in a lifecycle-aware way. Unfortunately, the implementation is pretty bad. Loadie attempts to fix this in several ways:
- Very simple loader interface for implementing a loader, only 3 possible methods to override. Compare that to Android loader's 6.
- A clear separation between creating loaders and starting them.
- Not tied into any component, you just need to call the 4 lifecycle methods on LoaderManager at the correct time, though default implementations for Activities and Fragments are provided.
- Callback when the loader starts running so you can update your ui.
- Explicit error handline with
onLoaderError()
. - Results are always delivered async, so you don't have to guess when the callbacks are called vs your view setup logic.
Download
// Base lib compile 'me.tatarka.loadie:loadie:0.2' // LoaderMangerProvider for Activity and Fragment compile 'me.tatarka.loadie:loadie-components:0.2' // LoaderManagerProvider for Conductor compile 'me.tatarka.loadie:loadie-conductor:0.2' // AsyncTaskLoader and CursorLoader compile 'me.tatarka.loadie:loadie-support:0.2' // RxLoader compile 'me.tatarka.loadie:loadie-rx:0.2' // LoaderTester androidTestCompile 'me.tatarka.loadie:loadie-test:0.2'
Creating a Loader
To create a loader, you subclass Loader
and implement onStart()
and optionally onCancel()
and onDestroy()
.
public class MyLoader extends Loader<String> {
// Convenience creator for loaderManager.init()
public static final Create<MyLoader> CREATE = new Create<MyLoader>() {
@Override
public MyLoader create() {
return new MyLoader();
}
}
;
@Override
protected void onStart(Receiver receiver) {
// Note loader doesn't handle threading, you have to do that yourself.
api.doAsync(new ApiCallback() {
public void onResult(String result) {
// Make sure this happens on the main thread!
receiver.success(result);
}
public void onError(Error error) {
receiver.error(error);
}
}
);
}
// Overriding this method is optional, but if you can cancel your call when it's no longer needed, you should.
@Override
protected void onCancel() {
api.cancel();
}
// Overriding this method is optional and allows you to clean up any resources.
@Override
protected void onDestroy() {
}
}
In your async operation you call Receiver#result(value)
as many times as you have results and then either Receiver#success()
or Receiver#error(error)
exactly once to notify the work has ended or there was an error. If you have used rxjava this contract should seem familer. There is also a convenience Receiver#success(value)
when you only have a single value to deliver.
As mentioned above, loaders don't to any threading for you. You are responsible for getting the work off the main thread and delivering the results back to the main thread.
Using a Loader
It most cases you will manage loaders through a LoaderManager
that you obtain from a LoaderManagerProvider
. This will manage the lifecycle for you, ensuring your callbacks happen when they need to. For example, using me.tatarka.loadie:loadie-components
and in an Activity, you would do:
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
LoaderManager loaderManager = LoaderManagerProvider.forActivity(this);
// Creates a new loader or returns an existing one if it's already created.
final MyLoader myLoader = loaderManager.init(0, MyLoader.CREATE, new Loader.CallbacksAdapter<String>() {
@Override
public void onLoaderStart() {
// Update your ui to show you are loading something
}
@Override
public void onLoaderResult(String result) {
// Update your ui with the result
}
@Override
public void onLoaderError(Throwable error) {
// Update your ui with the error
}
@Override
public void onLoaderComplete() {
// Optionally do something when the loader has completed
}
}
);
// The loader won't actually run until you call this!
myLoader.start();
setContentView(R.layout.activity_main);
// view setup stuff...
button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
// The separation between initialization and starting, means it's easy to react to user events!
myLoader.restart();
}
}
);
}
}
me.tatarka.loadie:loadie-conductor
has a LoaderManagerProvider
for Conductor if that's your thing. It will ensure that the callbacks are not run when the view is not attached.
public class MyController extends Controller {
LoaderManager loaderManager;
public TestController() {
loaderManager = LoaderManagerProvider.forController(this);
}
@NonNull
@Override
protected View onCreateView(@NonNull LayoutInflater inflater, @NonNull ViewGroup container) {
return ...;
}
}
Built-in Loaders
There are a few built-in loaders for some common cases. me.tatarka.loadie:loadie-support
has loaders that mirror the ones in the support lib.
public class MyAsyncTaskLoader extends AsyncTaskLoader<String> {
@Override
protected String doInBackground() {
// Do lots of work to get a string.
return "Cool!";
}
}
loaderManager.init(0, new CursorLoader.Builder(getContentResolver(), MY_TABLE_URI)
.projection(...)
.selection(...)
.sortOrder(...), ...);
me.tatarka.loadie:loadie-rx
contains an RxLoader
to easily accept an observable.
loaderManager.init(0, RxLoader.create(myObservable), ...);
Providing your own LoaderManager
LoaderManager
isn't tied to any specific component. You can make your own by retaining it across configuration changes and calling the 4 lifecycle methods ( start()
, stop()
, detach()
, and destroy()
). For example, here is a simple one using an activity's onRetainNonConfigurationInstance()
.
public class MainActivity extends Activity {
LoaderManager loaderManager;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// Get a retained instance or create a new one.
loaderManager = (LoaderManager) getLastNonConfigurationInstance();
if (loaderManager == null) {
loaderManager = new LoaderManager();
}
// We immediately have views, start delivering callbacks.
loaderManager.start();
setContentView(R.layout.activity_main);
// we don't need to call stop() because the views are never detached. It would be necessary
// in, ex a fragment where the views could be destroyed but the fragment is still around.
}
@Override
protected void onDestroy() {
super.onDestroy();
if (isFinishing()) {
// Activity is done, cancel any loaders.
loaderManager.destroy();
}
else {
// Otherwise, just detach callbacks.
loaderManager.detach();
}
}
@Override
public Object onRetainNonConfigurationInstance() {
return loaderManager;
}
}
Testing Loaders
You can test loaders synchronously with LoaderTester
in me.tatarka.loadie:loadie-test
.
@Test public void my_loader_test() {
// Just wait for loader to complete.
LoaderTester.runSynchronously(new MyLoader());
// Get the first result.
String result = LoaderTester.getResultSynchronously(new MyLoader());
// Get all results.
Iterator<String> results = LoaderTester.getResultsSynchronously(new MyLoader());
String result1 = results.next();
String result2 = results.next();
String result3 = results.next();
}