MultiStateAnimation


Source link: https://github.com/KeepSafe/MultiStateAnimation

MultiStateAnimation

Android library to create complex multi-state animations.

Overview

A class that allows for complex multi-state animations using Android's AnimationDrawable. It supports both oneshot and looped animation sections. Transitions between sections can be defined, and will play automatically when moving between the defined states. State transitions can be queued asynchronously, and the library will take car of smoothly starting the next animation once the current section is complete.

Installation

Add the following dependency to your gradle build file:

 dependencies {

  compile 'com.getkeepsafe.android.multistateanimation:library:1.1.1'
  
}

Usage

Each animation consists of a series of states. A state has some metadata and a list of frames to draw. A state can also define transitions from other states. A transition is a list of frames that will be played when moving directly from a specified state to the state where the transition is defined.

An animation can be defined either with a JSON file included as a raw resource, or directly in Java code using builders.

Defining an animation with Java code

 // The ID is used in code to specify a section to play
  MultiStateAnimation.SectionBuilder firstSection = new MultiStateAnimation.SectionBuilder("first_section")

// If true, this section will play once and stop. Otherwise it

// will loop indefinitely.

.setOneshot(false)

// The number of milliseconds that each frame of this section will

// play

.setFrameDuration(33)

// Each frame is the name of an image resource. They will be

// played in the order added.

.addFrame(R.drawable.first_section_01)

.addFrame(R.drawable.first_section_02);

// The frames of a transition will be played before playing
  // the normal frames of this section when transitioning. In
  // this case, the frames for this transition will play if
  // "first_section" is playing when queueTransition("second_section") 
  // is called
  MultiStateAnimation.TransitionBuilder transitionFromFirst = new MultiStateAnimation.TransitionBuilder()

.setFrameDuration(33)

.addFrame(R.drawable.first_to_second_transition_001)

.addFrame(R.drawable.first_to_second_transition_002)

.addFrame(R.drawable.first_to_second_transition_003);

// As a special case, a transition ID of "" is a transition
  // from nothing. It will play if the associated section is the
  // first to ever play.
  MultiStateAnimation.TransitionBuilder transitionFromNothing = new MultiStateAnimation.TransitionBuilder()

.addFrame(R.drawable.nothing_to_second_001)

.addFrame(R.drawable.nothing_to_second_002);

// A section with a single frame and "oneshot" set to true is
  // equivalent to a static image
  MultiStateAnimation.SectionBuilder secondSection = new MultiStateAnimation.SectionBuilder("second_section")

.setOneshot(true)

.addTransition("first_section", transitionFromFirst)

.addTransition("", transitionFromNothing)

.addFrame(R.drawable.second_section_01);

// Animation should be given an View that will be used to display the animation.
  ImageView view = (ImageView) findViewById(R.id.animationImageView);

  MultiStateAnimation animation = new MultiStateAnimation.Builder(view)

.addSection(startSection)

.addSection(loadingSection)

.addSection(endSection)

.build(context);
 

Defining an animation using JSON

As an alternative to using Java code, you can instead define animations using a JSON file stored as a raw resource. The following JSON file defines the same animation as the above Java code.

 {

"first_section": {

  "oneshot": false,

  "frame_duration": 33,

  "frames": [

  "first_section_1",

  "first_section_2"

 ],

  
}

  "second_section": {

 "oneshot": true,

 "frames": [

  "second_section_01"

 ],

 "transitions_from": {

  "first_section": {

"frame_duration": 33,

"frames": [

  "first_to_second_transition_001",

  "first_to_second_transition_002",

  "first_to_second_transition_003"

]

  
}

  "": {

"frames": [

 "nothing_to_second_001",

 "nothing_to_second_002"

]

  
}

 
}

}

  
}
 

Then a MultiStateAnimationOjbect can be created in Java:

 ImageView view = (ImageView) findViewById(R.id.animationImageView);

  MultiStateAnimation animationSeries = MultiStateAnimation.fromJsonResource(context, view, R.raw.sample_animation);
 

Generating JSON animation files automatically

Included in the repo is a Python 3 script that can assist in generating the JSON for an animation. To use it, place the frames for each section of the animation in a separate folder, the pass those folders to the script.

For example, to generate the JSON file above, create a folder structure like this:

 .
  ??? first_section
  ?   ??? first_section_1.png
  ?   ??? first_section_2.png
  ??? first_to_second_transition
  ?   ??? first_to_second_transition_001.png
  ?   ??? first_to_second_transition_002.png
  ?   ??? first_to_second_transition_003.png
  ??? nothing_to_second_transition
  ?   ??? nothing_to_second_001.png
  ?   ??? nothing_to_second_002.png
  ??? second_section

??? second_section_01.png

These folders can be located anywhere in your filesystem. To generate the JSON file, run the script with the folders as arguments:

 python generate_animation_json.py first_section/ second_section/ first_to_second_transition/ nothing_to_second_transition/ --output=sample_animation.json

The script will ask a series of questions about each section, and save the resulting json file to sample_animation.json. You can run python generate_animation_json.py --help to see a full list of arguments

Playing animations

Once the animation object is created via one of the above methods, you can use queueTransition and transitionNow from the GUI thread to start playing the animations.

 animationSeries.queueTransition("first_section");

  

Sample application

See the main Activity and the json animation definition in the sample application for an example.

Java API

Check out the Javadocs for more API details.

License

Copyright 2016 KeepSafe Inc.  Licensed under the Apache License, Version 2.0 (the "License");
 you may not use this file except in compliance with the License. You may obtain a copy of the License at
  http://www.apache.org/licenses/LICENSE-2.0  Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. 

Resources

stringX SDK is a single integrated platform delivering automated translation of your app to over 100 languages. It works from the user perspective the same way as web pages on chrome. User can choose whether to use translated version of the app or one with default locale.

Using this library, you can easily extract jar file using android app.

A RecyclerView with edit mode, including delete, sort function.

Stopwatch is the simple Timer app for Android, which is developed using Kotlin.

DownZ is an HTTP library that boosts networking in Android apps and makes it significantly easier and faster.

A demo showing how to make a ProgressBar as a circular countdown using native Android components.

Topics


2D Engines   3D Engines   9-Patch   Action Bars   Activities   ADB   Advertisements   Analytics   Animations   ANR   AOP   API   APK   APT   Architecture   Audio   Autocomplete   Background Processing   Backward Compatibility   Badges   Bar Codes   Benchmarking   Bitmaps   Bluetooth   Blur Effects   Bread Crumbs   BRMS   Browser Extensions   Build Systems   Bundles   Buttons   Caching   Camera   Canvas   Cards   Carousels   Changelog   Checkboxes   Cloud Storages   Color Analysis   Color Pickers   Colors   Comet/Push   Compass Sensors   Conferences   Content Providers   Continuous Integration   Crash Reports   Credit Cards   Credits   CSV   Curl/Flip   Data Binding   Data Generators   Data Structures   Database   Database Browsers   Date &   Debugging   Decompilers   Deep Links   Dependency Injections   Design   Design Patterns   Dex   Dialogs   Distributed Computing   Distribution Platforms   Download Managers   Drawables   Emoji   Emulators   EPUB   Equalizers &   Event Buses   Exception Handling   Face Recognition   Feedback &   File System   File/Directory   Fingerprint   Floating Action   Fonts   Forms   Fragments   FRP   FSM   Functional Programming   Gamepads   Games   Geocaching   Gestures   GIF   Glow Pad   Gradle Plugins   Graphics   Grid Views   Highlighting   HTML   HTTP Mocking   Icons   IDE   IDE Plugins   Image Croppers   Image Loaders   Image Pickers   Image Processing   Image Views   Instrumentation   Intents   Job Schedulers   JSON   Keyboard   Kotlin   Layouts   Library Demos   List View   List Views   Localization   Location   Lock Patterns   Logcat   Logging   Mails   Maps   Markdown   Mathematics   Maven Plugins   MBaaS   Media   Menus   Messaging   MIME   Mobile Web   Native Image   Navigation   NDK   Networking   NFC   NoSQL   Number Pickers   OAuth   Object Mocking   OCR Engines   OpenGL   ORM   Other Pickers   Parallax List   Parcelables   Particle Systems   Password Inputs   PDF   Permissions   Physics Engines   Platforms   Plugin Frameworks   Preferences   Progress Indicators   ProGuard   Properties   Protocol Buffer   Pull To   Purchases   Push/Pull   QR Codes   Quick Return   Radio Buttons   Range Bars   Ratings   Recycler Views   Resources   REST   Ripple Effects   RSS   Screenshots   Scripting   Scroll Views   SDK   Search Inputs   Security   Sensors   Services   Showcase Views   Signatures   Sliding Panels   Snackbars   SOAP   Social Networks   Spannable   Spinners   Splash Screens   SSH   Static Analysis   Status Bars   Styling   SVG   System   Tags   Task Managers   TDD &   Template Engines   Testing   Testing Tools   Text Formatting   Text Views   Text Watchers   Text-to   Toasts   Toolkits For   Tools   Tooltips   Trainings   TV   Twitter   Updaters   USB   User Stories   Utils   Validation   Video   View Adapters   View Pagers   Views   Watch Face   Wearable Data   Wearables   Weather   Web Tools   Web Views   WebRTC   WebSockets   Wheel Widgets   Wi-Fi   Widgets   Windows   Wizards   XML   XMPP   YAML   ZIP Codes