OPFPush


Source link: https://github.com/onepf/OPFPush

OPFPush

OPFPush is an open source library which provides an easy way for developers to integrate android push notifications into their apps.

Currently OPFPush supports the following push providers: Google Cloud Messaging, Nokia Notification Push, Amazon Device Messaging and provides possibility to use the system push provider for a specific device.

How To Use

Add dependencies

The main dependencies are the opfmaps module and the OPFUtils library:

compile 'org.onepf:opfpush:0.3.1@aar' compile 'org.onepf:opfutils:0.1.25'

Then you have to add at least one map provider dependency.

GCM Provider:

compile 'org.onepf:opfpush-gcm:0.3.1@aar' compile 'com.google.android.gms:play-services:7.8.0'

ADM Push Provider:

compile 'org.onepf:opfpush-adm:0.3.1@aar' provided 'com.amazon:amazon-device-messaging:1.0.1'

Nokia Push Provider:

compile 'org.onepf:opfpush-nokia:0.3.1@aar' compile 'com.nokia:push:1.0'

NOTE: If you use ADMProvider or/and NokiaPushProvider you have to add the following repo which hosts amazon-device-messaging.jar and nokia-push.jar:

allprojects {

repositories {

  ...
  // third-party dependencies
  maven {
 url 'https://raw.githubusercontent.com/onepf/OPF-mvn-repo/master/' 
}

}
 
}

Update AndroidManfest.xml

Add permissions and receivers required for each used Push Provider:

<!--gcm permissions--> <uses-permission android:name="${
applicationId
}
.permission.C2D_MESSAGE" /> <permission
 android:name="${
applicationId
}
.permission.C2D_MESSAGE"
 android:protectionLevel="signature" />
  <!--adm permissions--> <permission android:name="${
applicationId
}
.permission.RECEIVE_ADM_MESSAGE" /> <uses-permission
 android:name="${
applicationId
}
.permission.RECEIVE_ADM_MESSAGE"
 android:protectionLevel="signature" />
  <!--nokia--> <!--The same as for gcm-->
  <application>
  <!--gcm receiver-->
 <receiver

 android:name="com.google.android.gms.gcm.GcmReceiver"

 android:exported="true"

 android:permission="com.google.android.c2dm.permission.SEND">

 <intent-filter>

 <action android:name="com.google.android.c2dm.intent.REGISTRATION" />

 <action android:name="com.google.android.c2dm.intent.RECEIVE"/>

 <category android:name="${
applicationId
}
"/>

 </intent-filter>
 </receiver>

  <!--adm receiver-->
 <receiver

 android:name="org.onepf.opfpush.adm.ADMReceiver"

 android:permission="com.amazon.device.messaging.permission.SEND">

  <intent-filter>

 <action android:name="com.amazon.device.messaging.intent.REGISTRATION" />

 <action android:name="com.amazon.device.messaging.intent.RECEIVE" />

  <category android:name="${
applicationId
}
" />

 </intent-filter>
 </receiver>

  <!--nokia receiver-->
 <receiver

 android:name="org.onepf.opfpush.nokia.NokiaNotificationsReceiver"

 android:permission="com.nokia.pushnotifications.permission.SEND">

  <intent-filter>

 <action android:name="com.nokia.pushnotifications.intent.RECEIVE" />

 <action android:name="com.nokia.pushnotifications.intent.REGISTRATION" />

  <category android:name="${
applicationId
}
" />

 </intent-filter>
 </receiver>  </application>

Initialization

To setup OPFPush add the following piece of code to your Application.onCreate() method:

public class MyApplication extends Application {

  @Override
 public void onCreate() {

 super.onCreate();

 OPFLog.setEnabled(BuildConfig.DEBUG, true);
 //Optional. It enables debug logs of the OPFMaps library in the debug build of your apk.

  final Configuration configuration = new Configuration.Builder()

 .addProviders(new GCMProvider(this, GCM_SENDER_ID), new ADMProvider(this), new NokiaNotificationsProvider(this, NOKIA_SENDER_ID)) //Add all providers. The priority of the providers corresponds to the order in which they were added.

 .setSelectSystemPreferred(true) //If you set true, the system push provider will get the highest priority. Default value is false.

 .setEventListener(new PushEventListener(this)) //An implementation of EventListener interface.

 .build();

  OPFPush.init(this, configuration);
 //Init OPFPush using the created Configuration object:

 OPFPush.getHelper().register();
 //Start registration.
 
}
 
}

You'll get the registration id into EventListener.onRegistered() callback. After registration you'll start receiving push messages into EventListener.onMessage() callback.

Sample

Take a look at the usage of the OPFPush library in our sample application.

##More Information

Simple interation of Google Cloud Messaging

If you want to start using GCM in your application but don't know how. See the easiest way to implement GCM using OPFPush library.

Using of OPFPushReceiver

You can use BroadcastReceiver instead of EventListener for receiving push events. See the following section

Using of JAR dependencies instead of AARs

You also can use JAR dependencies. See the following section.

Notification payload support

GCM Notification payload support was added to the library. Also we have implemented a similar mechanism for all supported push providers. See the following section

Create Custom Push Provider

To create a custom push provider see the following section.

Comparison of most popular push services

Criteria GCM ADM Nokia Notifications OPFPush
Receive messages + + + +
Multiple senders + - + +
Notification payload support + - - +
Asynchronous registration and unregistration - + + +
Retry register on fail - + + +
Retry register on fail after reboot - - - +
Retry unregister on fail - - - +
Check is registration valid on boot - - - +
Retry register after updating app version - - - +
Retry register after changing ANDROID_ID - - - +

License

Copyright 2012-2015 One Platform Foundation  Licensed under the Apache License, Version 2.0 (the "License");
 you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0  Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. 

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