realm-android-user-store


Source link: https://github.com/realm/realm-android-user-store

Realm is a mobile database that runs directly inside phones, tablets or wearables.

This repository holds the library to allow Sync client under Android Realm Object Server to encrypt the token saved in SharedPreferences, once the user is authenticated. The encryption uses the Android KeyStore available to generate and uses RSA and AES keys for encryption operations.

Getting Started

This library only works together with Realm Java. Please see the detailed instructions in our docs to add Realm to your project.

To add the this library to your project, add the following to you app's dependencies:

repositories {

  jcenter() 
}
  dependencies {

  compile 'io.realm:secure-userstore:1.0.1' 
}
 

This library is only compatible with Realm Java 0.90 and above.

Documentation

Documentation for Realm can be found at realm.io/docs/java. The API reference is located at realm.io/docs/java/api.

Getting Help

  • Need help with your code?: Look for previous questions on the #realm tag — or ask a new question. We activtely monitor & answer questions on SO!
  • Have a bug to report? Open an issue. If possible, include the version of Realm, a full log, the Realm file, and a project that shows the issue.
  • Have a feature request? Open an issue. Tell us what the feature should do, and why you want the feature.
  • Sign up for our Community Newsletter to get regular tips, learn about other use-cases and get alerted of blogposts and tutorials about Realm.

Using Snapshots

If you want to test recent bugfixes or features that have not been packaged in an official release yet, you can use a -SNAPSHOT release of the current development version of Realm via Gradle, available on OJO

repositories {

  maven {

url 'http://oss.jfrog.org/artifactory/oss-snapshot-local'
  
}
 
}
  dependencies {

  compile 'io.realm:secure-userstore:<version>' 
}

See version.txt for the latest version number.

Building Realm Sync User Encryption

In case you don't want to use the precompiled version, you can build the library yourself from source.

Prerequisites:

  • Download/the JDK 7 or JDK 8 from Oracle and install it.
  • Download & install the Android SDK, Android 6.0 (API 23) (for example through Android Studio’s Android SDK Manager)

Once you have completed all the pre-requisites building the library is done with a simple command

./gradlew assemble 

That command will generate:

  • an aar file for the library in app/build/outputs/aar/android-sync-user-encryption-release.aar

you can also install the aar into your local maven repository.

./gradlew publishAARPublicationToMavenLocal 

Contributing

See CONTRIBUTING.md for more details!

This project adheres to the Contributor Covenant Code of Conduct. By participating, you are expected to uphold this code. Please report unacceptable behavior to [email protected].

License

Realm Sync User Encryption is published under the Apache 2.0 license.

Feedback

If you use Realm or the library and are happy with it, all we ask is that you please consider sending out a tweet mentioning @realm, or email [email protected] to let us know about it!

And if you don't like it, please let us know what you would like improved, so we can fix it!

Resources

pns

Distributed Push Notification Service for GCM and APNS. Built on REST API.

This is a fork of Google's chips library.

Plaxien is a small library we use at EverythingMe, that allows us to create "Explains" - easy to read representations of in-app data and logic.

Basically it can represent hierarchical data composed of "nodes" and "key/value" pairs in a nice collapsible tree view. It looks something like this:

Simple and easy dialog for Android. Instead of using dialog/fragments, normal view will be shown as dialog. It's customizable component and have 3 different content holder.

This is a very simple library for Android that allows you to stick an header to a ListView and easily apply animation to it.

The StikkyHeader supports:

  • ListView
  • RecyclerView
  • ScrollView

A Gradle plugin witch automatically packs texture for a libgdx game, using libgdx texture packer. Before packing, the plugin can do some actions on the resources provided, such as:

  • Resize images for variants
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