RxAndroidAudio


Source link: https://github.com/Piasy/RxAndroidAudio

RxAndroidAudio

Android Audio encapsulation library, with part Rx support.

Usage

About lambda support

This library use lambda expression, since com.android.tools.build:gradle:2.4.0, there is native support for lambda, so I use it instead of jack support or RetroLambda, if you have lambda issue during build, please upgrade your gradle-android into 2.4.0+, or use 1.5.1 of this library, thanks!

Add to gradle dependency of your module build.gradle:

allprojects {

  repositories {

maven {

 url  "http://dl.bintray.com/piasy/maven"

}

  
}
 
}
  dependencies {

  compile 'com.github.piasy:rxandroidaudio:1.5.2'
  compile 'com.github.piasy:AudioProcessor:1.5.2' 
}

Use in code:

Record to file:

mAudioRecorder = AudioRecorder.getInstance();
 mAudioFile = new File(

Environment.getExternalStorageDirectory().getAbsolutePath() +

  File.separator + System.nanoTime() + ".file.m4a");
 mAudioRecorder.prepareRecord(MediaRecorder.AudioSource.MIC,

MediaRecorder.OutputFormat.MPEG_4, MediaRecorder.AudioEncoder.AAC,

mAudioFile);
 mAudioRecorder.startRecord();
 // ... mAudioRecorder.stopRecord();

Note: If you record a aac file, the sound quality will be poor if the sample rate and encoding bit rate is low, the sound quality will increase when you set a bigger sample rate and encoding bit rate, but as the sound quality improve, the recorded file size will also increase.

Play a file

With PlayConfig, to set audio file or audio resource, set volume, or looping:

mRxAudioPlayer.play(PlayConfig.file(audioFile).looping(true).build())

.subscribeOn(Schedulers.io())

.subscribe(new Observer<Boolean>() {

 @Override

 public void onSubscribe(final Disposable disposable) {

  
}

  @Override

 public void onNext(final Boolean aBoolean) {

// prepared

 
}

  @Override

 public void onError(final Throwable throwable) {

  
}

  @Override

 public void onComplete() {

// play finished

// NOTE: if looping, the Observable will never finish, you need stop playing

// onDestroy, otherwise, memory leak will happen!

 
}

}
);

Full example of PlayConfig

PlayConfig.file(audioFile) // play a local file
  //.res(getApplicationContext(), R.raw.audio_record_end) // or play a raw resource
  .looping(true) // loop or not
  .leftVolume(1.0F) // left volume
  .rightVolume(1.0F) // right volume
  .build();
 // build this config and play!

Record a stream:

mOutputFile = new File(Environment.getExternalStorageDirectory().getAbsolutePath() +

File.separator + System.nanoTime() + ".stream.m4a");
 mOutputFile.createNewFile();
 mFileOutputStream = new FileOutputStream(mOutputFile);
 mStreamAudioRecorder.start(new StreamAudioRecorder.AudioDataCallback() {

  @Override
  public void onAudioData(byte[] data, int size) {

if (mFileOutputStream != null) {

 try {

  mFileOutputStream.write(data, 0, size);

 
}
 catch (IOException e) {

  e.printStackTrace();

 
}

}

  
}

@Override
  public void onError() {

mBtnStart.post(new Runnable() {

 @Override

 public void run() {

  Toast.makeText(getApplicationContext(), "Record fail",

 Toast.LENGTH_SHORT).show();

  mBtnStart.setText("Start");

  mIsRecording = false;

 
}

}
);

  
}
 
}
);

Play a stream:

Observable.just(mOutputFile).subscribeOn(Schedulers.io()).subscribe(new Action1<File>() {

  @Override
  public void call(File file) {

try {

 mStreamAudioPlayer.init();

 FileInputStream inputStream = new FileInputStream(file);

 int read;

 while ((read = inputStream.read(mBuffer)) > 0) {

  mStreamAudioPlayer.play(mBuffer, read);

 
}

 inputStream.close();

 mStreamAudioPlayer.release();

}
 catch (IOException e) {

 e.printStackTrace();

}

  
}
 
}
);

Change the sound effect in stream mode:

mStreamAudioPlayer.play(
  mAudioProcessor.process(mRatio, mBuffer, StreamAudioRecorder.DEFAULT_SAMPLE_RATE),
  len);

See full example for more details.

Download demo apk.

Contribution are welcome!

Resources

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