Tiny Dancer


Source link: https://github.com/brianPlummer/TinyDancer

Tiny Dancer

A real time frames per second measuring library for Android that also shows a color coded metric. This metric is based on percentage of time spent when you have dropped 2 or more frames. If the application spends more than 5% in this state then the color turns yellow, when you have reached the 20% threshold the indicator turns red.

New Double tap overlay to hide!

“Perf Matters” - Random Guy at Meetup

Min SDK

Tiny Dancer min sdk is API 16

Unfortunately this will not work on Android TV

Getting started

In your build.gradle:

 dependencies {

 debugCompile "com.github.brianPlummer:tinydancer:0.1.2"
 releaseCompile "com.github.brianPlummer:tinydancer-noop:0.1.2"
 testCompile "com.github.brianPlummer:tinydancer-noop:0.1.2"  
}

In your DebugApplication class:

public class DebugApplication extends Application {

 @Override public void onCreate() {

  TinyDancer.create()

  .show(context);

//alternatively
 TinyDancer.create()

 .redFlagPercentage(.1f) // set red indicator for 10%....different from default

 .startingXPosition(200)

 .startingYPosition(600)

 .show(context);

  //you can add a callback to get frame times and the calculated
 //number of dropped frames within that window
 TinyDancer.create()

  .addFrameDataCallback(new FrameDataCallback() {

  @Override

  public void doFrame(long previousFrameNS, long currentFrameNS, int droppedFrames) {

  //collect your stats here

  
}

}
)

.show(context);

}
 
}

You're good to go! Tiny Dancer will show a small draggable view overlay with FPS as well as a color indicator of when FPS drop. You can double tap the overlay to explicitly hide it.

See sample application that simulates excessive bind time:

Have an project with performance issues? We'd be happy to help tune it. [email protected]

Resources

A 2D metaball loading indicator.

Mobile Broadcasting Library provides necessary API for broadcasting live video and audio content from mobile device to a media server, which supports RTSP publishing of interleaved H.264/AAC stream over TCP. Basic and Digest RTSP authentication methods are supported and used depending on capabilities of target media server. MBL was successfully tested with Nimble Streamer, Wowza Streaming Engine and Flussonic Media Server.

Video and audio encoding is performed via mobile camera API. Video is encoded in H.264, audio is encoded in AAC format. All streaming related processing is performed via MBL.

Folding tabbar menu for Android. You can easily add a nice animated tab menu to your app.

A component to print "flying" text with pretty animation.

"Pull to refresh" and "Load more" for RecyclerView.

Simple BubbleTextView.

Topics


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