UberVerificationSystem


Source link: https://github.com/FutureHax/UberVerificationSystem

UberVerificationSystem

The in app purchase system provided by Google is missing one very important thing.

This tool will allow app developers to provide their users with codes to be redeemed in app for extra content.

Requirements

This system uses Parse.com as a simple and free backend to manage your users and codes. All you need to do is create a free account and setup your app. Once you have your client and application keys, you are ready to go.

Generating Codes

To generate codes, look in the /scripts/ folder for the correct generate script and follow the instructions. Please be sure to update the keys in push_code.sh script.

For example:

To generate 5 codes with the sponser name "Bowser" on a Liux machine,

./generate_codes_on_linux.sh 5 saved_codes.txt Bowser 

This will generate 5 codes, save those values to saved_codes.txt, and insert Bowser as the code sponser. The sponsor is a way to track giveaway campaigns, etc. The app can use this sponsor value to setup branding or things of that sort.

Please check out the example app for more information.

Building and Including

This library and the included example are built using Gradle.

This library is available on Maven. To include it in your project, add the following to your root build.gradle

repositories {

  mavenCentral()
  maven {

url "https://oss.sonatype.org/content/repositories/snapshots"
  
}
 
}
 

And add the following to your app build.gradle

compile 'com.t3hh4xx0r:uber-validation-library:0.0.2-SNAPSHOT@aar'

Please check out the provided example for more details

Resources

Aeromock is an application server that generates HTML from template files and data files. It enables speedy frontend development without the need for server side modules. Aeromock is referred to as a lightweight mock web application server.

adb-sync is a tool to synchronize files between a PC and an Android device using the ADB (Android Debug Bridge).

FlatBuffers is a serialization library for games and other memory constrained apps.

LiquidFun is a 2D physics engine for games. It is an extension of Box2D and adds a particle based fluid and soft body simulation to the rigid body functionality of Box2D. LiquidFun can be built for many different systems, including Android, iOS, Windows, OS X, Linux, and JavaScript.

Pindrop is a simple-to-use, open-source, cross-platform audio library designed for games.

Features:

  • Distance Attenuation
  • Channel Prioritization
  • Sound Bank Management
  • Built on SDL

jOOR stands for Java Object Oriented Reflection. It is a simple wrapper for the java.lang.reflect package.

Topics


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