Palette Helper


Source link: https://github.com/hzsweers/palettehelper

Palette Helper is a simple utility app made to generate color palettes of images using Google's fantastic Palette library. It's mostly a for-fun pet project, and intended as such for anyone that wants to see what kind of results the library churns out for images. I hope it might also be useful to any designers that want to design a color palette around a given scene or image.

The flow is pretty simple. You can either choose to open an image from storage, take one from your camera (if you feel like capturing a scene), or enter an image URL. You can also share an image with the app via the system's intent system either directly or via URL.

For fun, I opted to write this all in Kotlin. Assuming you install the Kotlin plugin, this should be easy to import and run in Android Studio.

Special thanks to @emilsjolander for the icon/graphic designs!

License

Copyright 2015 Henri Z. Sweers  Licensed under the Apache License, Version 2.0 (the "License");
 you may not use this file except in compliance with the License. You may obtain a copy of the License at
  http://www.apache.org/licenses/LICENSE-2.0  Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. 

Resources

This repo provides a concise framework and helper utilities to leverage modern OpenGL/ES in Java for Android. The purpose is to inform developers, but also provide a testbed for cross-device testing between various mobile GPUs.

GameThrive provides Push Notification delivery and automation. This platform has SDKs for iOS, Android, Windows Phone, Unity, Phonegap, Marmalade, Cocos2D & more!

Once you start tugging on the thread of the master-detail pattern, you quickly realize that there are many other design patterns that Google recommends that would affect your implementation, such as using contextual action bars (a.k.a., action modes) for operations on content. Getting all of this design guidance to work, and dealing with classic Android challenges like configuration changes, results in a lot of infrastructure code, before you even begin to start writing actual business logic for the app.

This library is designed to supply that infrastructure code, leaving you free to focus more on what makes your app unique or otherwise important.

This project offers a port of MediaRouteActionProvider, and its support classes, to work with native API Level 11+ fragments and the action bar. These were ported from the mediarouter Android library project, where these classes require the appcompat action bar and, hence, the fragment backport.

Deprecated

MergeAdapter accepts a mix of Adapters and Views and presents them as one contiguous whole to whatever ListView it is poured into. This is good for cases where you have multiple data sources, or if you have a handful of ordinary Views to mix in with lists of data, or the like.

Simply create a MergeAdapter and call addAdapter(), addView(), or addViews() (latter accepting a List), then attach your adapter to the ListView.

There is also MergeSpinnerAdapter for use with Spinner widgets.

Android-Material-Design-Colors provides color definitions of the Material Design.

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